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  • A Tigron’s Tale - PTS Update #1

    A Tigron’s Tale - PTS Update #1

    As our Public Test Servers are playable our dev team will be deploying updates to them as we fix bugs and make changes in this cycle. We will be updating you on the official Paladin’s forums and on Reddit with these as they come in.

    Here is what you can expect in our latest update in terms of bug fixes and balance:

    Bug Fixes

    Champion Specific Bug Fixes

    • Androxus
      • Fixed a description error on Androxus’ Quick Draw card.
    • Ash
      • Fixed an issue where Ska'drin Ash had the incorrect Rarity border color.
      • Fixed an issue where Ska'drin Ash did not have an acquisition notification.
    • Atlas
      • Fixed an issue where the Phantom Pain card was reducing the cooldown of Setback instead of Stasis Field when it would activate.
    • Barik
      • Fixed an issue where the Double-Time card did not function.
      • Fixed an issue where the Field Deploy card did not function.
      • Fixed an issue where the One Man’s Scrap card would activate if Barik destroyed his own Turret by placing a third Turret on the map.
      • Fixed a description error on Barik’s Double-Time card.
      • Fixed a description error on Barik’s Bowling Ball card.
    • Buck
      • Fixed a description error on Buck's Ensnare Talent.
      • Fixed an issue with the Exhilarate card’s internal cooldown not activating properly in all scenarios.
    • Grover
      • Fixed an issue where Seeping Corruption Grover was using some of Soul Briar Grover's textures instead of the correct textures.
      • Fixed an issue where Seeping Corruption and Soul Briar Grover’s leaves and orb VFX would persist in world instead of cleaning up properly when Grover died to a source that produced a unique death FX on his model.
      • Fixed a description error on Grover’s Fatalis card.
      • Fixed a description error on Grover’s Heavenly Agility card.
      • Fixed an issue where the Soul Briar and Seeping Corruption Grover skins displayed Temp Art instead of their proper Cart Art on the Loading Screen.
    • Imani
      • [Live] Fixed an issue where playing a game as Imani would not progress the “Cry Havoc!” Daily Quest (Play 2 games as a Damage Champion).
    • Jenos
      • Fixed an issue where Jenos' Astral Mark VFX would not display above teammates' heads while being healed by that ability.
    • Khan
      • Fixed an issue where the Shield Wall card was giving the incorrect increased Shield Health card per rank.
      • Fixed an issue where the Shield Wall card was drastically increasing Bulwark’s recharge rate for each rank of the card equipped.
    • Koga
      • [Live] Fixed an issue with Koga's Gale Storm card description.
      • Updated effective range of Submachine Guns in the Advanced description of the ability to be the correct value.
    • Lian
      • Fixed an issue where Dark Monarch and Death Goddess Lian had the incorrect Rarity border colors.
      • Fixed an issue where Dark Monarch and Death Goddess Lian did not have acquisition notifications.
    • Mal'Damba
      • Fixed a description error with Mal’Damba’s Snake Pit card.
      • Fixed an issue where the second of two Gourds placed on top of the first Gourd to heal the same teammate would not have any effect on that teammate.
    • Pip
      • Fixed an issue where Weapon Shots would heal for 750 instead of 700 with the Combat Medic Talent equipped.
      • Fixed a description error with Pip’s Acrobat’s Trick card.
    • Ruckus
      • Fixed an issue where the Flux Generator Talent provided less shielding than what was listed.
    • Seris
      • [Live] Fixed an issue where Convergence could pull enemies through the map and kill them on Frog Isle.
      • Fixed an issue with Seris' Restore Soul ability still healing the initial target for 2000 health over 1.5s.
    • Sha Lin
      • Fixed an issue where a Player hit by Crippling Arrow and then hit into a wall by a knockback effect for the rest of the game would stun the Player.
      • Fixed an issue where Crippling Arrow was silencing at base instead of crippling. Due to this fix, the Recurve and Sand Trap talents have been re-enabled and can be selected in matches.
      • Fixed an issue where the Windwall card would not function properly.
      • Fixed an issue where Sha Lin could silence CC Immune targets with Crippling Arrow while the Desert Silence talent was equipped.
      • Updated several card descriptions with the correct Ability names.
      • Fixed an issue where Sha Lin's stealth did not reapply to himself in 1P after his first Weapon Shot in Heat Haze.
    • Skye
      • [Live] Fixed an issue where Smoke Screen’s radius would not display properly when the Twilight skin was used.
      • Fixed an issue where the Smoke and Dagger talent did not describe that it gave Smoke Screen base healing to allies.
    • Talus
      • [Live] Fixed an issue where Talus’ Ultimate animation would get temporarily get stuck in 1P if Talus did not hit an enemy with it.
    • Terminus
      • Fixed a description error on Terminus’ Abomination card.
    • Tiberius
      • Fixed an issue where Tiberius' Honed Senses card would grant him Ultimate Charge when using Combat Trance in the Spawn Room before Round Start.
      • Fixed an issue where the World-Traveler card did not have an internal cooldown on its effect. This card has been re-enabled and can be added to Loadouts.
      • Fixed an issue where Tiberius' Vicious Assault talent would not display damage numbers when Crouching Tigron hits an enemy.
      • Fixed an issue where Tiberius would float briefly when jumping as soon as he landed from Crouching Tigron.
      • Fixed an issue where Tiberius' Bragging Rights card would activate when Tiberius hit Shields and Deployables with Weapon Shots.
      • Fixed an issue where Crouching Tigron could rarely not go on cooldown if you jump immediately upon landing.
      • Fixed an issue where Tiberius could not use his Default Emote.
      • Fixed an issue where Heavy Blade would not damage CC Immune targets.
      • Fixed an issue where there was no visual feedback of the effective radius of Tiberius’ damage with Crouching Tigron using the Vicious Assault Talent.
      • Fixed an issue with animations breaking if you activate Blade Dance while jumping with Crouching Tigron.
      • Fixed an issue where Tiberius’ Weapon Shots would not destroy the Targets in the Shooting Range.
      • Fixed an issue where the Tigron’s Fury talent did not describe that the throw and explosion of Heavy Blade had different values using the Talent compared to the ability’s base values.
      • Fixed an issue with a client-server desync regarding Weapon Shots getting locked out temporarily after exploding Heavy Blade with the Tigron’s Fury talent equipped.
      • Updated ability descriptions for clarity and correct grammar.
    • Torvald
      • Fixed an issue where the Direct Current talent was not correctly doubling Nullify’s range.
    • Tyra
      • Updated the effective range of Auto Rifle in the Advanced description of the ability to be the correct value.
    • Viktor
      • Fixed a description error with the Guerrilla Warfare card.
      • Fixed an issue where the Guerrilla Warfare card did not function properly.
    • Zhin
      • Fixed an issue where the Embers card lost a tick of the card’s effect at every rank of the card.
      • Fixed an issue where the Viciousness card did not function properly.
    • Multiple
      • [Live] Fixed an issue where Players could see enemy silhouettes if they had line of sight of the enemy if the enemy Cassie and Maeve both had their Ultimates active at the same time.

    General Bug Fixes

    • [Live] Fixed an issue where Ranked bans would disappear from the UI if Players opened and closed the Settings menu in the Match Lobby.
    • [Live] Fixed an issue where there was a non-functional callout to turn on Auto-Purchase Items on Gamepad when in the Item Shop in-game.
    • [Live] Fixed an issue where the Notifications icon displayed while using a Gamepad despite not being able to navigate to its location with the Gamepad.
    • Fixed an issue where the Interstellar Crisis spray had a white box surrounding it.
      Attempted to address the issue where Players could get stuck with the VGS Default View menu stuck on their screen during a match.
      • If this still occurs for you, please let us know so we can continue to work on this issue.
    • Fixed an issue where 3D Sprays from the Community Battle Pass would not display in the Battle Pass Menu, Accessories screen, or in match.
    • Fixed an issue where the VFX circle surrounding the payload denoting its push radius was too small.
    • Updated the list of Former Champions’ names in the Credits.
    • Fixed an issue where leaving a Default Loadout screen without making any changes to the Loadout would complete the "Make a Loadout" quest.
    • Fixed an issue where the UI denoting the “Make a Loadout” quest path was red instead of blue.
    • Fixed an issue where the “Make a Loadout” quest tab would not display the quest rewards.
    • Fixed an issue where Mastery Rewards were displaying as purchasable even if you did not meet Mastery Level requirements for that Champion.
    • Added “Summon Mount” to list of customizable Bindings in the Settings menu, defaulting to Left Shift.
    • Fixed an issue where certain messages in the Battle Pass screen referred to the previous Battle Pass instead of the current Battle Pass.
    • Fixed an issue where the skin icons in the Battle Pass were not framed properly.
    • Fixed an issue with the “Play # Siege Match(es)” challenges not progressing properly.
    • Fixed an issue with the “Play # matches as Lian” challenges not progressing properly.
    • Fixed an issue where the "Heal for 200,000 as Skye" challenge was progressing at a rate of 1 per match instead of the correct rate.
    • Fixed an issue where the Free Track of the Battle Pass only had 425 Crystals available. It now correctly has 450 Crystals.

    Champion Balance

    Ash

    • Siege Shield
      • Increased shield health 3,500 → 4,250

    Barik

    • Barricade
      • Increased shield health 3,000 → 3,750
    • Field Deploy
      • Reduced healing {60|60} → {30|30}

    Fernando

    • Shield
      • Increased shield health 5,000 → 5,500

    Furia

    • Kindle Soul
      • Reduced cooldown 4s → 3s

    Imani

    • FrostFire Glide
      • Increased ability to move vertically during this ability
      • Increased base speed of this ability
      • Reduced speed reduction while turning with this ability

    Khan

    • Bulwark
      • Increased shield health 3,000* → 4250
      • *originally listed as 3,500 on patch notes

    Makoa

    • Shell Shield
      • Increase shield health 3,000 → 3,750
    • Dredge Anchor
      • Increased cooldown 12s → 15s

    Tiberius

    • Blade Dance (Striking Tigron)
      • Reduced damage per dash 750 → 650
      • Increased post-fire timer 0.4s → 0.7s
    • Tigron’s Fury
      • Increased explosion damage to match Heavy Blade’s base 800 → 850
    • Making the Cut
      • Changed card functionality to be “Heal for {40|40} for each enemy hit by Heavy Blade.”
    posted in Official News & Announcements
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  • This Week in the Realm | Dec 9-15

    TWITR-Banner.png
    Greetings Champions!

    We hope you enjoyed our in-depth Update Show last week. We had a fantastic time sharing all of our new content coming out with you as well as all the changes coming to Season 3.

    Here’s what you can expect this week:

    • PTS
      • Our Public Test Servers are live!
      • Find out the information on key areas we’d like you to test here.
    • Holiday Event
      • Blog to come with all the details Tuesday.
    • Winter Wishes
      • Our charity event for Make-A-Wish goes live Thursday.
      • Donate for a good cause and get loot for doing so!

    Tuesday

    12 PM ET | Holiday Event Blog with details now live

    Thursday

    1 PM ET | Winter Wishes Charity Event - Watch live on Mixer/Twitch

    Weekly Free Champion Rotation:
    Barik
    Tyra
    Skye
    Pip

    posted in This Week in the Realm
  • Paladins PTS is Live! - A Tigron's Tale

    Hello all!

    PTS is up with the A Tigron's Tale patch. The build you will want to be on for now is 3.1.3477.0. You can download the patch by going to the Paladins page on Steam and selecting the “Click here to install Public Test Server” button just below the cool videos and images: https://store.steampowered.com/app/444090/Paladins/
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    NOTE: Crystals will not be automatically awarded for logging in to PTS this patch. If you are using PTS on Steam, you will be able to "purchase" Crystals using the Store (using the Steam interface) without expending any actual money. To do this, perform the following actions:

    • Log in to PTS on Steam
    • Select Store
    • Select "Buy Crystals" button
    • Select any bundle on the screen
    • Select Authorize on the window that pops up

    Crystals will be added to your account specifically on PTS. If the HiRez Store pops up instead of a Steam window, DO NOT CONTINUE. We are investigating.

    Please use the #report-a-pts-bug channel to report any bugs you find in PTS! Thank you so much for participating in the Public Test Server! You can find the discord at https://discord.gg/paladinsgame!

    Currently known major issues with PTS Build 3.1.3477.0:

    • If a Player purchases Battle Pass levels, they will not acquire or be able to equip the items on the Battle Pass Track until they close and reopen their client. This will be fixed in a later PTS build.
    • If Tiberius uses the Honed Sense card and activates Combat Trance between rounds, he will gain Ultimate Charge. This will be fixed in a later PTS build.
    • Tiberius' Whirling Blades attack may have animation issues if used multiple times in quick succession. We are working on a fix for this issue.
    • Tiberius' World-Traveler card has been disabled while we investigate issues with it, which also prevents the default loadout "Nomadic Race" from being selected in match. They will be turned back on in a later PTS build.
    • Tiberius' Bragging Rights card is currently activating when his Chakrams hit shields and deployables. This is not intended and will be fixed in a later PTS build.
    • Tiberius' weapons may show in world, not connected to his model, as he is walking around. We are investigating this issue further.
    • Sha Lin's only equippable talent currently is Desert Silence. We are working on getting the other two Talents up and running for a later PTS build.
    • Sha Lin's Rapid Shot is currently dealing 100 damage per shot more than intended.
    • Io's Sacrifice talent will not reset the cooldown of Luna when it activates.
    • 1P currently does not display properly in killcam and Top Play. We are investigating further.
    • There is currently no Mastery Level restriction for purchasing Mastery items. This is not intended and will be fixed.
    • You can complete the Make a New Loadout quest by backing out of a Default Loadout currently. This is not intended and will be fixed.
    • A few Champions have broken mount animations on the Cat and Horse mounts as we finish with some remaining animation updates. These will be fixed in a later PTS build.
    • Players are currently able to purchase the same Battle Pass tier repeatedly. This is not intended and will be fixed.
    • There is currently no Keybind setting for "Mount Up". This will be fixed.
    • Buck and Evie each have a default loadout that is not valid for their kit. This is not intentional and will be fixed in a later PTS build.
    • Some Battle Pass challenges may not increment properly in the current PTS build. Please add any information about these that you see, as well, as we continue to investigate.
    • Imani does not have the increased Movement Speed added to Frostfire Glide yet.
    • Androxus' Featherweight card and Viktor's Guerilla Warfare cards do not currently function in PTS.
    posted in Official News & Announcements
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