All Supports should have their healing buffed three hundred percent. The last couple of nights, while playing Team Deathmatch, a teammate's Support was working on overdrive and could not heal the team fast enough. All of the time, while I was at one end of each map and they were at the other, their heals could never reach me. Luckily, if I didn't manage to self -heal (slap on a bandage), I would have died more often.
And speaking about self-healing, can be buffed two hundred percent, or at least nerf the power of all character's autofire weapons? Man, I hate having to rely on another person to not die in a game.
No one hundred people will agree on the same buffs and nerfs of every Champion. That is a fact.
Our game is alive and ever changing. It will always change.
Seriously, I do believe the strengths and weaknesses of each character is always changing to suit new characters, new maps snd new challenges. And I also believe that it is up to the players to figure out how to work with those changes via the characters they play and how they play with their teams. Once we get used to how a favorite character works, don't get used to it as it may change with new additions to the game. I've seen teams with the "strongest" characters lose and the teams with the "weakest" chgaracters win. And I've seen it reversed. What made the difference? The players, you and me. How we played and interacted with our teammates. How we communicated. And our personal skill and ecperience with out characters and their roles within the game.
I may be in the minority, or even the only person who believes this, but we are the balance.
We are the balance.