@Heartstrife I only play her with the headshot talent and have been able to survive GM duos looking for easy kills as well, her carbine feels weak because of the slower fire rate and bullet spread but if you land a few headshots it actually does quite a bit of damage to squishies, and they have no chance if you predict their movements with a few well placed mines and welcome them with a crispy headshot when they take a corner, fixing her teleporter bugs would make her more viable without any buffs even.
Strix on the other hand absolutely needs his damage to be of any use in a match because without it he's just a free kill since his only defensive ability is hard countered by one item, if they nerfed or removed UU and reduced the headshot multiplier he would be a lot more balanced while staying relevant I think, his current buffs would just make him more noob friendly but he'll stay cancerous in the hands of someone who knows how to use him properly.
@DaddyOoker It is like hiding counters direct damage, why we even have Haven.
As I already described these bonus aren't always available when you face DR but can boost your dmg above 100%. Pluverize is always availabe, helps you in all cases when you face DR, but doesn't give you bonus above 100%. It is a new kind of dmg buff...
@Nero-di-seppia idc, go ahead, do what u want, the only thing i can say is that swearing doesnt make u look smart and ppl wont take u seriously by that means, i dont have any problems with u swearing, but no one likes to be sweared at, hirez neither
Our first pick became Skye (naturally) and they got Atlas and Jenos for their first two picks.
I won that game (fortunately) because their Atlas DC'ed, and their DPS was kinda dumb.
While in Silver I found no reason to ban Atlas. Silver is mainly one tricks and there is a limited risk of an Atlas one trick in Silver. Not that it did not happen from time to time but you generally wanted to hit the one tricks.
Atlas started to be a problem around mid Gold.
Makoa is a different story, he needs to be picked or banned even in Silver.
It took me way to long to realize that in Silver you need to pick a damage if you are first pick. I found lack of damage to be the most common problem in Silver.
This surprised me. I thought there would be so many damage and flank one tricks that it did not matter.
Don't start complaining loudly about the last pick not following "the meta". It does not make a difference anyway. Also: If your last pick is weird there is a very high chance that the opponent last pick is even worse.
idk man, shields are still kinda good in the pts, i like how the off meta talents for the tanks, like fortify and siege breaker are stronger and have a great use, having another 1000HP on your shield is a big difference with the wrecker being so low. i feel like deployables will indeed be stronger, but now they will actually have a use instead of being wiped out the same second as it got up. I wouldnt nerf strix like that, but i would just make him shoot slower and make his scope slower. Cassie, just lower her damage and put in a delay after using blast shot, so she cant combo that much, maeve didnt need that buff, though her strongest card got nerfed. Maeve is meta because she has no dropoff, if they would put dropoff on her, then she wouldnt be good, and honestly, idk if id still enjoy to play her.
@Pi3rre07 Because it was OP, the only Healing item what was used (except for supporters, they didn't get any bonus from this). It's still realy good for tanks on the PTS. It is the only Healing item, what's bonus can not be reduced by Cauterize. This is why it's so good.
My favorite role is support. My least favorite Support has to be either Jenos or Mal'Damba. I just don't like the playstyle of Jenos. Mal'Damba needs more synergy in his kit, like Grover. Close ranged damage, unless you pick that one talent where you give up a burst heal for a long range hit scan damage, but long ranged heals. You also have to sweat to be just as good as Furia.
Really, support characters in general need a rework, but that's another thread altogether.
I remember when Imani first came out. I was winning and getting top play almost every single time (no, not with the dragon - I barely could steer the dragon). IMO, this is an obvious indicator of OP. Eventually she was in fact nerfed - into the depths of hell.
This is not happening with Raum. My WR on either account does not say OP.
Acct1: 50% over 8 matches
Acct2: 44% over 18 matches.
As far as me playing against good enemies - you don't know what you're talking about. I get good and bad on either team just like everyone else.