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    • D

      Champions Concepts: Brothers Ying and Yang
      Community Creations • concept damage flanker • • darknessphantom  

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      @Gekko slower than master riding 1 but almost the same speed that cat burglar as. forgot her name. of course ying would have less mobility than yang because ying with his ultimate his movement speed increases.

    • Rework Concept: Vivian (FLANK)
      Community Creations • flanker vivian • • Dusklicious  

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      @Dusklicious Ooh, I like this! The LMG design looks a bit like a sawed off shotgun to me, you could give it the little hammer burst rifles have IRL to give off the 'Burst weapon' feeling to users. But I think this does make her a lot less annoying to play against, and more skill based with the burst-style. Nice idea overall!

    • M

      Can flankers viably fulfill the role of pure attacker?
      General Discussion • damage flanker roles • • Madjack01  

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      @Shadowpuppy Thanks for the reply.
      Guess I'll steer away from that. Which is fine actually since in the meantime I found Imani to be absolutely perfect for me. Punishing on the point while also being able to pull a quick flank if needed.

      Cheers.

    • KIT DESIGN for Tigron (Tigris, the Lionhearted)
      Community Creations • concept flanker • • Dusklicious  

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      @Dusklicious I wouldn't say it is for the same character since my Tigron concept actually predates the datamine of Tigron/Tiberius (was actually posted on the 20th September 2018 on the old Forums and conceptualized prior to that)
      But I am glad that Leopold had an influence on ya!

      Now to the feedback:
      For a flank he seems quite immobile, similar to Skye, but giving an ability that always puts him back up to 3000 hp, no matter his current hp, is rather unique.

      Giving his kit more depth by adding loadoutcards might help to more clearly define him!

    • Halloween chamipon concept (Spooky halloween btw)
      Community Creations • concept champion flanker • • JoeTheMoonwalker  

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      @JoeTheMoonwalker Will it do less damage or will it do none and just have a lesser knockback if it isnt fully wound up

    • Aspyx, the Ophidian deceiver
      Community Creations • concept champion flanker • • JoeTheMoonwalker  

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      @a_a
      Meh, Merger doesn't allow you to do much, but moving around and picking time for attack. You still can be damaged by enemy attacks. Since there's no friendly fire in game it's easy for them to check if you are real ally or not. Mimicry last only 6s if you constantly moving. It takes 3.5 more time to regenerate the same amount of charge you use. You shall stand still during it, therefore might get detected. Also, illuminate makes you an easy target, if you try to regen your meter.

    • Grimm, the Abyss Slayer
      Community Creations • concept champion flanker • • Dusklicious  

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      No one has replied

    • Champion Concept: Vrack - The Beast that Feasts
      Community Creations • concept champion flanker • • Lord Tekron  

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    • Champion Concept: Louie the Lion-Hearted (Flank)
      Community Creations • concept champion flanker • • FarceDawn  

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      This champ concept seems pretty cool especially with that first commenters ideia of making him melee and the leap up.

    • Buck, The Bulcky Flanker.
      Gameplay & Balance Feedback • balance flanker buck • • MegaEdu13  

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      Locked on user request.