IO would need a damage buff


  • PC

    @HeartQueen

    ying isn't a support, she's a murder machine

    Seris soul collect is indeed pretty good, but that's cause her base healing is more than enough

    and I think you don't understand the use of life link^^' it's not meant to heal your team, but to heal yourself and luna without having to spend your healing on luna...



  • @TangAce said in IO would need a damage buff:

    @HeartQueen

    and for every support beside gurk and pip played as dps (am I the only one playing them as supports?) or some troll picks in casual, no damage talent is ever used...
    so why bother making something that will not be played, at least Io has 2 useful talents...

    Io has already insane heal, great CC, a dash reset, a shield on dash, so insane survivability, then she has pretty nice dps, then you add luna increasing that dps even more, she's strong enough

    In my opinion, Io has the worst CC among healers, except Ying who has no form of CC at all. Io's CC is unreliable because it's on a strict time basis. It stuns every 15 seconds, and there is no bringing that number down. Maldamba's stuns are increased the more you increase his reload speed. Other healers have cards that decrease the time it takes to stun. Io doesn't have anything like that though. Just a flat 15 seconds before stunning, and it's the longest time ever with no way to reduce it.

    Face it, Io needs a buff. Granted, Io's arrows shooting for 600-750 is a bit much, but I don't understand why everyone here acts like her kit is good as is. If Life Link is the only viable talent, and her stun isn't good, don't you think she needs a buff to her base kit? It's like saying Ying's healing is fine because she has life exchange. Meanwhile if you pick Resonance or Focusing Lens as a solo healer, you'll tilt your team (even in casual).


  • PC

    @HeartQueen

    yet it's a stun that is hard to miss^^ you can fail it but if you understand the mechanic behind it you won't miss it

    her ult is basically torv but better

    compared to grov criple, furia's beam, or pip slow and other CC, Io is very cheap and op af

    Io is already good as she is, she's balanced, doesn't need a buff, doesn't need a nerf
    godess' blessing will be op af in premade tho, probably require a second support to work, but definitely usable
    life link gives her self sustain (and luna as well, meaning you don't have to heal her)
    sacrifice is a dps thingy but it's trash

    ying was simply nerfed and changed the wrong way, and now she is garbage as a support, decent as a dps/flank tho
    ying was designed to be aggressive, and good ying players miss the time you could play reso and actually provide with healing



  • @HeartQueen said in IO would need a damage buff:

    In my opinion, Io has the worst CC among healers, except Ying

    If you don't count Grohk. Most healers only have one viable talent. I played IO somewhat and my impression was she is fine. Judged by Better Meta a small buff would be OK. Her survivability seems not the best. She got a buff last patch though if I got this right.

    @TangAce
    Her Ult is not even near Torvald. This thing is just lame.



  • @TangAce said in IO would need a damage buff:

    @HeartQueen

    yet it's a stun that is hard to miss^^ you can fail it but if you understand the mechanic behind it you won't miss it

    her ult is basically torv but better

    compared to grov criple, furia's beam, or pip slow and other CC, Io is very cheap and op af

    Io is already good as she is, she's balanced, doesn't need a buff, doesn't need a nerf
    godess' blessing will be op af in premade tho, probably require a second support to work, but definitely usable
    life link gives her self sustain (and luna as well, meaning you don't have to heal her)
    sacrifice is a dps thingy but it's trash

    ying was simply nerfed and changed the wrong way, and now she is garbage as a support, decent as a dps/flank tho
    ying was designed to be aggressive, and good ying players miss the time you could play reso and actually provide with healing

    I don't miss her stun, it just only comes every 15 seconds. It's the longest cooldown for any cc on a healer, and there isn't a way to reduce the time. Furia's used to be the longest at 12 seconds, but you still had cards to reduce the pyre beam's cooldown. Io doesn't have that. So when you're using her and wanting to stun, it's contingent upon whether or not the dog 'feels like' stunning anyone.

    @M3RC3N4RI0 said in IO would need a damage buff:

    @HeartQueen said in IO would need a damage buff:

    In my opinion, Io has the worst CC among healers, except Ying

    If you don't count Grohk. Most healers only have one viable talent. I played IO somewhat and my impression was she is fine. Judged by Better Meta a small buff would be OK. Her survivability seems not the best. She got a buff last patch though if I got this right.

    @TangAce
    Her Ult is not even near Torvald. This thing is just lame.

    Well, Grohk has cc immunity as his cc, which is actually great against tanks and healers with a lot of cc plus people like Maeve/Strix that have cc ults. And I agree about her ult being underwhelming. She doesn't need a huge buff, just a slight buff to her cc, and to get rid of that sacrifice talent.


  • PC

    @HeartQueen

    her CC is so annoying already, it's a stun you can't miss, you can miss pyre beam or snake, and you'll surely die for it, while Io can't miss it, she also has a dash reset...and her dps is 800 I think, without luna...I can get top damage as Io if I don't heal...just sayin...while playing sacrifice (kinda underrated as a dmg talent)



  • @HeartQueen said in IO would need a damage buff:

    Well, Grohk has cc immunity as his cc,

    CC immunity is a buff and not a cc.



  • Luna cannot travel through walls to stun people.
    It makes an attempt... Fails..
    Stun goes on CD.

    I found this out playing Tyra thinking I was going to be mad countered by it...
    Yes it mad counters Tyra, Io can mess up Tyra...



  • @AYYDIMITRI Luna can travel through walls once Luna acquire Line of Sight, so it can chase an Andro or a Maeve even after they hide.
    Luna cannot travel to an opponent marked when an Io player place it behind wall. No LoS, no Luna missile. I think that's what happened in your match



  • What Io needs is ease of landing her Primary Attacks, but damage will also be OK.

    Because her Primary Attacks are projectiles it makes them hard to land. When I'm trying to attack with Io, I miss 9 out of 10 shots. I can land hitscans just fine, but not projectiles, unless it's Sha Lin's arrows. They are absurdly fast when fully drawn.


  • Switch

    IO shouldn't have 600-700 damage she should instead have damage of 450 instead.➕ not ☠



  • @Medic-Dame said in IO would need a damage buff:

    IO shouldn't have 600-700 damage she should instead have damage of 450 instead.➕ not ☠

    I actually think her damage is fine in her base kit. It's on par with other healers. The problem is that she doesn't have a talent to buff her damage like other healers. Seris has soul collector, Pip has catalyst, Grohk has maelstrom, Ying has focusing lens, Furia has exterminate, Mal'damba has wekono's wrath/wekono's curse, Jenos has binary star, Grover has ferocity, and Io has ???. Io has nothing like that. Her sacrifice talent is supposed to be her damage/flank talent, and it does nothing for her but brings her back to life without Luna, so you actually have less damage, less healing, and no utility when you come back since Luna is gone; let's be honest, Io's flaw is that Luna makes or breaks her. Io sucks without Luna.



  • Only way I can see a damge buff for Io working is a talent that probably reduces the luna's Stun CD time.
    And targets effected by luna's mark take additional damage from Io's attacks until the luna stun goes on CD.
    This way luna is out of sight not attacking foes, while you mark them for a few seconds like cassie big game and amplify your attack damage to something like 500... 550....
    If they go for the escape, place luna down and get her to stun them. If they go to attack you, bait them into luna...

    I am shocked that EM did not do a stun talent...


  • Switch

    @HeartQueen Okay that is true af.



  • @AYYDIMITRI said in IO would need a damage buff:

    Only way I can see a damge buff for Io working is a talent that probably reduces the luna's Stun CD time.
    And targets effected by luna's mark take additional damage from Io's attacks until the luna stun goes on CD.
    This way luna is out of sight not attacking foes, while you mark them for a few seconds like cassie big game and amplify your attack damage to something like 500... 550....
    If they go for the escape, place luna down and get her to stun them. If they go to attack you, bait them into luna...

    I am shocked that EM did not do a stun talent...

    Io honestly needs a slight rework. Most of her utility is in Luna, and you can't control it. Luna can easily be taken down by Bulldozer, and you lose: part of your damage, you stuns, and the optional healing/self-sustain.

    This is why I don't get why people act like Io is in a good spot. She is not. The best thing about her is her pet and that's sad. I'm saying this as a support main who put some time into Io, currently level 19 with her, hoping to get to level 20 so I can get 'The Insane' title. She's not in a good spot. She's okay, but she needs a few changes to Luna to make her better. Shorter cool downs, after Luna gets destroyed, would be a good start. An actual damage talent (example: Using Lunar Leap increases Io's damage by 15% for 5 seconds), and then a stun talent (example: Luna's stun duration is increased by 50% 1s-->1.5s and the stun time decreased by 50% 15s-->7.5s).


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