Info from KresnikTV stream about game future (Q&A with Adanas and Srixis)


  • Moderator

    Today on KresnikTV stream was a conversation with developers took place lasting 3 hours. We learned some interesting information about the future of the game!


    Most important info

    • The next update is to be the largest update in the history of Paladins. There will be something for ALL CHAMPIONS!
    • No champions similar to Evie will be created because they are too difficult to master and may affect the number of players.
    • They don't want create more maps in a similar style, so you probably won't see maps Foreman's Rise/Splitstone Quarry etc. (RIP Abyss theme siege map ;-;)

    Balance

    • Shields will have less health, plus there will be changes to the wrecker and bulldozer.
    • Tanks will deal less damage (not all)
    • Cauterize and healing will also have nerf, so it is possible that healers will heal less and cauterization will no longer be a "must have" choice
    • Torvald changes and an attempt to make him a point tank will not be a abilitys rework. Only numbers will probably change.
    • Ruckus changes
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    • Evie Talent - Wormhole never will be added to champion base kit
    • According to Adanas, Cassie is currently well balanced or in tier with the "Strong" champions, but certainly not OP as many players think.
    • Skye abilities can be reworked in the future

    Bugs

    • Devs working to fix delay
    • Masters and Grandmasters leaderboard is bugged and the developers know and are working on it (Grandmaster = top 100 master)
    • The topic of reporting bugs was raised. A lot of people send very little information. You always have to send as much accurate information as possible, and if you can - send a video.
    • In general, a lot of bugs (less and more significant) were mentioned. Work is currently underway to fix a large number of them.

    I hope I understood everything correctly. If there are any mistakes, sorry.


  • PC

    @Lukash369 said in Info from KresnikTV stream about game future (Q&A with Adanas and Srixis):

    healing will also have nerf

    WTF?? why nerf healing??


  • PC

    @a_a

    Rise of the damage supports...

    Lower tank damage and shield health - lol. The peeps who don't like front lining now will surely not like it even more.


  • PC

    @DaddyOoker I mean, everything in the list is good, The (nerf healing idea) broke everything 😡



  • hopefully they WILL add more champs similar to evie cus yeah they would be fun and they'd be good mobility champs that require skill, also nerfing tanks and healing? they really want to ruin the game the fastest they can huh? they trying to one up fallout 76 or something?


  • PC

    So with the healing changes the supports are not healing bots anymore? maybe I can have fun playing support again!


  • PC

    Torv Change information totally doesn't jive with what he said to the AoC... At the meeting, according to Jay Flare, Adanas specifically said that the shield will change to something like Makoa's.

    I certainly hope for that instead of what's said here, because there's legit no way for Torvald to work like that if his abilities aren't getting changed. Plus, it would upset me because it would be simultaneously a missed opportunity, a broken promise, AND a huge disappointment that would fix none of the problems he has.

    Torvald cannot be a healthy character in this game without at the least a change to his Q, as was promised to the AoC.



  • @Dusklicious said in Info from KresnikTV stream about game future (Q&A with Adanas and Srixis):

    Torv Change information totally doesn't jive with what he said to the AoC

    which is more recent?


  • PC

    @Zeebuoy said in Info from KresnikTV stream about game future (Q&A with Adanas and Srixis):

    @Dusklicious said in Info from KresnikTV stream about game future (Q&A with Adanas and Srixis):

    Torv Change information totally doesn't jive with what he said to the AoC

    which is more recent?

    Probably this interview, unfortunately. I don't have all that much faith in EM to fix their own game anyways, because most of the issues now, are things they caused in the past with some change late in the beta or even after that. 😑



  • @Dusklicious said in Info from KresnikTV stream about game future (Q&A with Adanas and Srixis):

    I don't have all that much faith in EM to fix their own game anyways,

    yeah, they also mentioned not making melee champs, and not going back on ob64 sometimes it's nice that they don't mean what they say, but sometimes it sucks.

    because most of the issues now, are things they caused in the past with some change late in the beta or even after that.

    yeah, erez and the old gang were not very helpful.



  • @Dusklicious in Jay's video he said EM wants to rework him, but with all the work they have to prepare for ss3, Torv will only be granted a temporary change so he will not be OP with Wrecker change, which I believe is the static change mentioned in this discussion. The ability rework will only happen later in the first half of ss3.



  • Interesting. Caut new scale might be 25% per level, maximum will be same as the old caut loadout cards. I'm concerned about the healing nerf though. If they make healing too weak, players will find it less fun to play supports.
    No champion similar to Evie, but in what sense? However, as long as they can make champion like Atlas, that's enough for me.



    • Cauterize and healing will also have nerf, so it is possible that healers will heal less and cauterization will no longer be a "must have" choice

    or they fucked it up completely making support not viable cause the healing output is useless.
    Nerf the fucking BURST FFS get higher DR! that would make caut no longer must have item



  • I know some players often go frontline but end up flanking, but making them weaker both in damage and in protection will only kill them, even if Wrecker is reduced why go with a weak champ that can only use spit for attacking when you have Vivian shield, Moji/Andro/Zhin barriers, Shielding Furia, and so many movement abilities with dmg reduction cards?

    Also less healing? I... can only agree as long as it doesn't makes the class useless, playing support already requires focusing too much on the healing and just a bit on the dmg/ccing, but the focus on healing comes mostly from how needed it is to sustain a fight, if the game had higher ttk and the healing a bit longer cooldowns I would be fine. I would also be glad if they get rid of healing talents and just add them to base kits/get rid of them completely, so at least the supports can focus on secondary ways to help (more cc, more dmg, more group control, etc.)

    Torvald I already lost hope of him being useful, had to be nerfed but current Torvald can barely hold himself in anything by himself (and Fernando too is weaker than other frontlines).

    What exactly they won't be taking from Evie? high damage and slow proyectiles, high skill ceiling, teleport and free flight...

    Overall although some changes seem promising others seem horrible in paper and only detailed stats can convince me that next season won't be about making all champions just a variant of Viktor with different outfits and 1-2 different abilities.


  • PC

    cassie not op....mmmmmhhh yeah why not, only a champ you always have struggle dealing with no matter what champ you are cause she's simply not op af weak af and easily counterable

    seriously, she can duel flankers, dmg, 1v1 tanks and ofc kill supports without a chill
    I'm not even near to being good with cassie but when I play her, I just feel broken cause she's not op yeah sure

    no more champs like evie...evie isn't even the hardest champ to play
    sure we need more champs like dredge and viktor, shall be easy enough for new players

    impressive how they don't care about what the actual players want, only care about future new players

    years we asking for matchmaking changes, for bot removal, ranked changes
    yet...we never hear em talking about that stuff


  • PC

    To address the whole breadth of what was discussed on the stream:

    Really looking forward to next update. Hopefully they don't pull an OB54 again. Seriously, that would be really bad.

    Evie was such a unique character though... 😞

    I guess on the map thing that's sort of a good thing, though it will also likely mean that we won't get as many maps as often. Which I guess isn't bad either. Maybe they could actually "fix" this game.

    OK... Bulldozer's been in need of a nerf since about the time Imani came out, so that's good. Also the shield thing could be a good thing, it doesn't seem like it will make all that much of a difference really.

    Caut and healing are getting nerfed? That is one thing it sounds like they're getting right... 👍 👍 Of course that's as long as they don't screw it up...

    His abilities MUST change for him to be a viable point tank at this point though... His Q is downright unhealthy for the game and absolutely needs a rework. But hopefully in time they do the right thing.

    Those Ruckus changes... Are $#!+ and totally don't address his actual problems in any way whatsoever. 👎 👎

    Wormhole in Evie's base kit would be absolute cancer, so good on them.

    Cassie? Well-balanced? 🤣 She's literally the strongest damage character in the entire game by a long shot after Lian and Willo's nerfs, and probably the second strongest champion in the game on PC... 👎 👎

    Skye's abilities are definitely outdated so that's a good plan. Hopefully they give her actual verticality and some sort of ability that gives her durability like Andro Reversal, Zhin Counter (AND BILLOW), or Evie's Ice Block.



  • I would rewrite that Evie bit. It was moreso that the game would become overwhelming to deal with hypermobility with 10 Evie's flying around even on PC. So there might still come good mobility similar to Evie, Maeve and Koga.

    Edit: Skye also wouldn't want to be reworked, but rather buffed/power shifted. They don't want to take away beloved playstyles, but make the champions more diverse

    Other stuff to note from the stream:

    • A long section about Strix, why he's picked so much in PPL and why he's so good recently. Kresnik brought up that the stealth "nerf" (according to Adanas) is throwing people off and making it harder to hit him without fast rate shooting. The 2400 UU burst being too much and the feel of being shot without seeing him was mentioned. For nerfs the pistol is being looked at since it has the highest dps in the game.

    • Ways to nerf Lian Eminence, for example, making the width of the Presence the same as the left click.

    • Cassie not being nerfed with a lockout in her Q ability since it feels bad to play. Makes sense, she never needed it before. She and Lian are supposed to excel at long range so they might be made weaker against flanks. They're there to prevent deathball meta if I got that right.

    • Every champion will get something: The list is god damn huge. Took them about 10s just to scroll through the supports section. This is balance that will give everyone something like new cards and longer durations on effects like personal shields. Something everyone can get excited about for their main.

    • Tank shields will be killable without Wrecker more easily while also still being a good defensive too that doesn't evaporate in seconds with Wrecker. Goats is also going to be prevented. This will change a lot to find the right spot.



  • Lots of people here clearly do not play Torvald. Honest to god a buff to his health and shield would be enough to bring up his usefulness. Perhaps more ammo too. He can consistently gets the squishier classes to low health before having to reload. The guy is not in as worse shape as everyone claims he is.



  • @Goldentoad100 Yeah, he's okay as he is but just a bad support now. They even could increase the dmg dropoff since it was supposed to scale off from 200 instead of 180. They could easily buff what you said, buff Direct Current or Nullify, put his two shield talents into one, give him a better mobility card, remove Vital Grasp since it doesn't work and voila: Point tank!

    Also am I the only one that likes the healing output nerf? It's been OP in theory if no one buys cauterize. You almost never even fully get to use the healing since caut is always first picked.



  • @a_a Its also a nerf to cauterise so supports do need a nerf to their healing to compensate except for Ying's base kit. So healing would be more consistent rather than op and healbot playstyles will no longer be dominant in high elos(hopefully).


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