Let's talk about mobility and TTK in paladins



  • One time I tried to play an fps with a controller on my friend's ps4 and I couldn't aim at all , even after some sens adjustments -_-
    I had to use keyboard and mouse, it was much better than controller but idk why it felt weird.
    Moviments were strange, slow, lazy, I thought there was a delay between my mouse moviments and the game moviments... bruh.
    I will never play on console again, even with keyboard and mouse, I have a nintendo switch at home but I will never install an fps on it, I'll just keep playing pokemon xD.
    Btw I agree with @AYYDIMITRI , it is better to play with keyboard and mouse with certain characters, hirez should mention it on the tutorial. You can find a decent mouse even for 40€ , the keyboard doesn't matter , even a 10€ one is fine 🙂
    I repeat, the performance isn't the same of pc, but still better than controller for some characters.
    And crossplay imo is just crap and makes the balancement difficult for every platform.
    There are different metas for each platform, it is impossible to balance them.


  • PC

    @Driggydrug said in Let's talk about mobility and TTK in paladins:

    You can find a decent mouse even for 40€

    Even 10€ mouses are fine, I've had mine for two years and works like the first day



  • I played on PC with controller movement and a mouse to aim...
    It is clunky asf for the UI to process, often threw my abilities window off screen...
    But not being limited to 45 degree movement was perfect for AA Rukus back in the day.


  • Moderator

    @AYYDIMITRI Yes yes, PC master race. But you gotta realise that we console potatoes use a controller and don't want aim assist. What you said doesn't bring anything to the discussion, you're basically saying rambling facts that's been done to death by every PC elitist out there.


  • PC

    @CMS said in Let's talk about mobility and TTK in paladins:

    But you gotta realise that we console potatoes use a controller and don't want aim assist

    I think he meant that even on console you can play with m&k and that would help with the disadvantage. Also, isn't there an option in game that disables aim assist? I ask because I am not sure



  • @CMS the points that I have made are as followed.

    • Better variable sensitivity ajustment for controller.

    • Alternate sensitivity adjustment system for KB&M on console.

    • Advising use of KB&M on characters who perform poorly on Controller as platform / controller should not define the meta of the game.

    • UI is janky when using both controller and KB&M simultaniously.

    • On the point of aim assist, since it cannot be toggled on and off, it still effects KB&M the same making it annoying to play for projectile champions the same as controller and OP for hitscan on KB&M.

    These are my clearly stated issues that ought to be addressed other then the aim assist issue others have previously mentioned, I am making a statement here about other reasons that Driggy has not touched on.

    If players wish to play with only other controller users then a setting to limit a persons games to be only partied with controller users would be advised.

    Its not a matter of "PC master race" its a about being able to actually play and enjoy champions properly, no matter the platform. Stating that I am rambling pointless facts is a bit rude for a moderator.



  • @AYYDIMITRI
    "Top 10 rappers eminem was afraid to diss" xddd

    ok no


  • Moderator

    @AYYDIMITRI
    It just came across as quite rude in my opinion. Having spent the best part of my time gaming being told we're lesser for not using KBM, you'd be more than likely to understand how reading this can see this way, and I get a lot of people telling me the same. (In terms of being stricken down for using a controller. This is why I never go to the Reddit Discord.)

    But I wholeheartedly agree. If we could have more customisation to our controls, remove aim assist, stop the jankiness of small movement.

    As for the UI mix, it's awful. Currently on PS4, you have to go in and out of the messaging box a few times for it to register, and pressing return a few times too.

    Another weird thing for PS4 is that you can't actually use a keyboard and mouse unless you're playing bots.

    But this is less of the point. If we can get these well rounded options for controllers going, we'd be at a better point for mobility to make a return. At the moment, it's in a really bad spot, since aiming really feels like it's on 2 axis, instead of freedom to aim where you like.

    In the Discord Q&A, we clearly asked a few times about aim assist being removed too. The first 2 responses we got were something about Gyro which made no sense, then changing settings in gyro, and then the third one, we got shut down, saying they're never going to remove aim assist or give us the option, which really hurt.



  • @AYYDIMITRI You're not getting the point here mate, people who prefer KB&M have PC and people who prefer controller have consoles. Using controller on PC is possible as well afaik but you're putting yourself at a disadvantage there but it's your choice where as using KB&M on console FPS games is giving yourself a unfair advantage against players using the controller on the platform it was made for hence the comparison to a hacker.

    We don't exactly like the Paladins experience on console either but the way to fix it is to work on improving the aim settings, not to use PC accessories


  • PC

    @CMS said in Let's talk about mobility and TTK in paladins:

    we got shut down, saying they're never going to remove aim assist or give us the option, which really hurt.

    How about making a survey asking console players if they want aim assist to be removed or to have an option to disable it? Maybe if many people answer em decides to reconsider it



  • @OriginalEquinox
    I understand your point clearly.
    But you are failing to understand mine here.

    This game is created and balenced on PC with the performace of the KB&M control system, and should be advised to be played as such.

    If you want to play on controller with only others who use a controller, then that is something that should be toggleable in settings or detected and locked in when you que for a game, putting you in a lobby with controller users, no matter the platform.

    The platform should not define the Meta of the game and the power if its champs by limiting the control system.

    People who would like to play the game at the level of PC play should not have to fork out to purchase a PC when their console runs the game just as well.

    This is not some stint over performance advantage.
    I want to expand the PC playerbase by allowing consoles the option to connect with PC players and perform just well without the frustrations from the limited settings.


  • Moderator

    @marantzz said in Let's talk about mobility and TTK in paladins:

    @CMS said in Let's talk about mobility and TTK in paladins:

    we got shut down, saying they're never going to remove aim assist or give us the option, which really hurt.

    How about making a survey asking console players if they want aim assist to be removed or to have an option to disable it? Maybe if many people answer em decides to reconsider it

    We'd have to get some of the bigger PCL players involved and such. I can certainly try to get the ball rolling, but unless bigger players come in to help, I doubt it would help. I'm welcome to any other ideas.

    As for now, if you'd like to make a new thread about this, please feel free; this is going off-topic now.



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