PC Server Lag Improvement Released



  • Okok. Sounds very interesting, lets play.


  • PC

    I played some training and 2 live just now. Seems there is even less damage feedback than before. I just die from what seems like nothing. I need to update my forum name to TotallyVaporized now. Seems like there is something not right with the sound too. I will have to play around with it to see if I can figure it out.



  • @M3RC3N4RI0
    Probably anything with an attached HP bar, or auto tracking turret, any deployable with an AI script

    In game dev they make some player like entities in order to create an independent body with its own function in game, essentially an npc body that has some base AI to carry out its role, pretty much like a lesser bot.

    I would gather almost any placement ability, Luna, Ying clones, Barik Turret, maybe all deployable shields and totem objects as well.

    I remember a time when grover heal would heal every npc player like ability that is shouldn't have, including the player objects such as turrets and shields.



  • Everything was fine yesterday but now it all started again 😞



  • @schachmaty there is a scope sensitivity bug for all mouse and key users that resets your scope sens to 0.0 even if you click apply
    I cant play any ads charecters because my prefered scope sensitivity is 1.0
    Please fix this bug paladins



  • Hey, I am very thankful you put so much investigation into the issue and I appreciate the transparency. So I know you are doing your very best to understand the lag issues.

    Unfortunetly, my feedback is (from Hamburg, Germany), that since 4-5 days the lag experience is in 50% of the mathces even worse for me. Partly extremly high ping like 2000-15000 ms. And even when Ping shows only 50ms, it feels like swimming in muddy lag. That is new. (I use different internet lines, one is DSL, one mobile tethering. Both connections have these problems). Any ideas left?



  • Thanks for sharing the info...



  • @321k9 said in PC Server Lag Improvement Released:

    Any ideas left?

    You can try another game server, the US server for example.



  • Haaaa. I'm experiencing this issue hardcore on a fantastic ISP between Ann Arbor and Detroit in Michigan, playing on the NA region, at any odd hour of the day. Every 10 or so seconds, last night when I played 3 matches, I'd lose a solid second AT LEAST. If I was playing something like Maeve I would have been royally screwed, thankfully Raum can just spray and pray and tank hits. Forreal though this is worse than when I played a few weeks ago, and it was pretty bad then too. You can try NA servers, but respond back if you're having the issue there too, like I am.



  • No updates for the BR servers?



  • Last night at like, 2AM, was shockingly smooth after the last few horrendous days. I'm noticing something that's happening upon launches is that Paladins is claiming a version mismatch and demanding I attempt to reconnect. First match, as soon as we transitioned from picking characters to beginning to load the map, crashed to desktop. Didn't have a laggy match after that event occurred this time though.



  • I'm playing in the EU region and in the past three or four days I'm experiencing the same weird lag we had at the beginning of the pandemic, the ice-skating, people teleporting around and the latency constantly going up and down. It usually starts in the evening/night or afternoon and it only stops and goes back to normal the next day in the early morning.
    My network is fine, since I can play any other online game without any sort of issues. Another weird thing is that if I switch region to NA or Asia I can play Paladins without this weird lag, I only get higher ping but without the ice-skating or people teleporting around or crazy latency ups and downs, so it looks like only some regions of Europe have this weird lag at the moment.

    I was wondering if anybody has any up to date information, if the devs are aware of this problem and if they are actually planning to solve it.


  • Moderator



  • @Lukash369 Thank you, next time this happen I'll use the form.


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