September Rage Thread



  • @TTraw I like some of the new champions. I like Raum. I like Imani and Tiberius as well. I also like Io, even though she is bad for the meta. What I hate is fucking Corvus in conjunction with Jenos and Io. They're ushering in some type of weird e-girl meta where you basically pick a support that just pockets a dps, preferably a hitscan dps. So you have have to fight against a double pocketed Viktor/Androxus/Vivian/Strix, etc. It's a boring way to play supports. My favorite support games are when I'm constantly healing and damaging, and providing utility. I'm doing something other than just pocketing the Androxus on my team.


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    Not Paladins related, but I'm sick and tired of people who feel like they deserve more respect than everyone else when they contribute no more than everyone else, and in fact contribute LESS. If you respect somebody, you should be respected at the least somewhat equally and that goes for disrespect and it also goes both ways.

    The fact people don't seem to understand this principle really shows how not only inflated their egos are, but how little regard they have for other people.


    So it's apparently possible for somebody to be in a match but not even show up on the results screen in-game or on Guru... Almost like they weren't even in the match at all... And what's worse is these people are impossible to report.


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    Looking at others Guru stats, I must be one really, really unlucky to have a winrate as low as I have because others with a 51-52% Winrate... Have significantly lower stats across the board... In fact I have stats not too far from somebody on my friends list who has an overal 61% winrate...

    All of the carrying and losing happening because I get bad teams I guess. I mean really, my Barik KDA this split is 2.91 but my winrate with him is still only 57%... And looking at all of my stats collectively, they are ALL deserving of a better winrate... If only I could actually aim for 60% without not coming to the brutal realization I'd have to win 15 games in a row without losing, and then keep winning 3 out of 5 games. Which, when you get teammates so bad you can't carry them a good 1/3 of the time at least...


    And a match I just had as of this edit is the PERFECT representation of why... I got THREE Barik hard counters on ONE TEAM (heck I had a BM Tyra throwing fire bombs at me EVERY SINGLE time they were off CD) yet I still managed top damage, by 20k in a 10 minute game. F***ing wow. 3/13/9 Sha (against exactly zero things Sha should have trouble with), New Fernando... Nice.


    Also a Koga that's in their team's spawn when they win point and hasn't bought caut has no right to complain when that almost loses the game. Blaming other people for something that is obviously to anyone with eyes YOUR fault isn't a way to win games, idiots.


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    @Dusklicious

    Stats don't win matches. If stats meant anything I would have something like a 30% WR with my very inconsistant stats.

    I feel match outcomes are being determined more by the BOT issue than any other factor.

    BTW, I got a 9k update last night after not playing since the weekend. What was the update?


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    @Vaporized said in September Rage Thread:

    @Dusklicious

    Stats don't win matches. If stats meant anything I would have something like a 30% WR with my very inconsistant stats.

    I feel match outcomes are being determined more by the BOT issue than any other factor.

    BTW, I got a 9k update last night after not playing since the weekend. What was the update?

    Honestly in my case it feels like my matches are mostly determined if I have the throwing teammates or not. If my teammates actually are competent and not self-absorbed morons, I end up winning... Feels like there's almost no dependency on my actual individual performance anymore.



  • @Dusklicious said in September Rage Thread:

    @Vaporized said in September Rage Thread:

    @Dusklicious

    Stats don't win matches. If stats meant anything I would have something like a 30% WR with my very inconsistant stats.

    I feel match outcomes are being determined more by the BOT issue than any other factor.

    BTW, I got a 9k update last night after not playing since the weekend. What was the update?

    Honestly in my case it feels like my matches are mostly determined if I have the throwing teammates or not. If my teammates actually are competent and not self-absorbed morons, I end up winning... Feels like there's almost no dependency on my actual individual performance anymore.

    It's the life of a solo queue, and it's a tough one. I play like 80% of my games solo overall, though lately it's been 100%. The game isn't really determined by my skill for a lot of my matches. More like... How many hard counters do I have to work around? Is my team good or bad? If my team is bad, are they at least good enough for me to carry. Like this game:

    Screenshot (397).png

    This bad Lian player couldn't hit a shot on Maeve or anyone. I basically had to save my ult as Evie just to cripple the Maeve and give my team a shot at hitting her. Luckily, Seris had a brain and would time the use of her ults correctly as well. So when I didn't have an ult, Seris would have hers.

    Though I couldn't this game:

    Screenshot (398).png

    Now I know what you're thinking "your team were bots and likely crashed. Look at the low credit count. It's Bugadins, so it happens." Not really. Kinessa was actually a bot. The loading screen took a long time, so I'm assuming she crashed after picking her character.
    Maeve got triggered that Kinessa stayed in spawn, and Maeve was high enough level overall to know that this game crashes, so no sympathy for her. Besides, Maeve wasn't really doing much when she was trying. So Maeve just stayed in spawn typing and complaining about how Kinessa was a bot, until Maeve became a bot herself. Seris decided to stay in spawn as well since there was no winning that one. Jenos and I were the only ones really trying from beginning to end. Yet we couldn't win a 2v5, so a 6 minute team wipe.

    I sympathize greatly. It's also match-making. Like some games I'll be with and against grandmasters and diamond players. Yet a few games later, match-making will put 4 really low teammates on my team and ask that I carry them.


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    @HeartQueen said in September Rage Thread:

    I sympathize greatly. It's also match-making. Like some games I'll be with and against grandmasters and diamond players. Yet a few games later, match-making will put 4 really low teammates on my team and ask that I carry them.

    Oh and it's almost WORSE in casual than it is in competitive... Competitive solo-queue right now, especially in Plat, is f***ing BRUTAL... But Casuals? You'll get even totally not new players that do less than bots, like the Lex in this match...

    Casuals are great.jpg

    I get it Lex is garbage, but he's not THAT bad... And a level 69 account is not really new... 😒 Also this was against a comp WITH NO TANKS...


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    @Dusklicious

    This is what I'm talking about..

    Going back my last 10 matches:

    1. Win. 13 min. Enemy bot Moji - 40k dmg. Not a bot the entire match but a bot for some portion.
    2. Win. 7 min. Enemy bot Evie - 9k dmg. I recall waiting end of match to see if she left and she did... Maybe joined at the end?
    3. Win. 16 min. Ally Tiberius - 80k dmg. Don't know how long was a bot. Possible enemy Willo bot.
    4. Loss. 7 min. Can't tell how many of my teammates were bots or just bad.
    5. Loss. 8 min. I was a bot for don't remember how long.
    6. Win. 10 min. Enemy Drogoz bot. 16k dmg.
    7. Loss. 8 min. Ally Drogoz bot. 35k dmg.
    8. Win. 9 min. Ally Makoa bot. 16k dmg. Enemy had 3 bots maybe 4.
    9. Win. 10 min. Enemy Evie bot for some portion - 32k dmg.
    10. Win. 6 min. I was a bot for half the match - I did 20k dmg as Imani. Enemy had 1, possibly 3 bots. Got a skill commendation for this match - WTF, LMAO.

    At least 9 had a bot issue. Possible some were throwers or quitters but since most matches were under 10 minutes, likely bot.

    Is the countdown to zero problem gone at least?


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    Got to love those people that carry to 3-1 and then throw to lose the game.

    Had an Andro that swept their entire team on the second push, but after that fed to 9/14/10...



  • @Dusklicious said in September Rage Thread:

    matches are mostly determined if I have the throwing teammates or not.

    It sadly has ended up to that point.


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    Honestly... Obviously we won.. I (Fernando) sat on point, pushed and did a whopping 15k damage.

    20200904183935_1.jpg


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    Why oh why do I deserve this comparably abysmal season winrate when I have, overall, better stats this season...

    Season 2:
    S2 WR.jpg
    Season 2 Stats.jpg

    Season 3:
    S3 WR.jpg
    Season 3 Stats.jpg



  • Damn I hate looking at Grover these days.
    Seems that everything I liked to play has been reworked to become less aggressive and passive.
    Except for Term...
    On average, Grover feels like an assist machine with poor hostility potential due to slightly underwhelming damage.

    Before his dps nerf he suffered from poor damage vs deployable anything, then they reduced the scaling of the hostility items, so whatever feeble damage you deal, you are not getting much of a hostility upgrade.
    Ask yourself, what does grover do vs ying who sits behind near infinite clones..?
    What does grover do vs +3k deployable assets?
    How is he expected to deal with them?
    He can't contribute much firepower quickly, that is still his major issue, made more apparent by the recent balance changes.
    Aside from that, now sustain is accessible at all tiers of caut, enemy sustain really digs into your dps if you miss a shot, on top of that, grover's weapon does not really suit cauterise, but it is required to deals with hp sustain that eats into his dps/fire rate.

    Unless we talk about how Grover still scales wrecker damage vs personal shields, which is a niche counter pick option that I think can be improved in itself to cater to more common gameplay features.

    Grover was a Chad Maeve/Jenos Tank Hybrid in Beta, High mobility, frontline cqc damage, heavy damage corridor suppressor from afar (just needs a fair max damage cap), good potential reset, just had issues with team synergy healing...
    Now heal synergy has somewhat improved, his synergy with elim CDR or mechanics to remove a chunk of CD quickly is a tad strong in the free reset department, worthy of a minor nerf.
    But since he lacks the ability to make kills or fight alone, it stays strong as allies have to obtain kills and fight cqc battles on his behalf..

    Honestly, I feel the mechanics for his healing resets to be not the best quality of life Grover atm. He as become too focused on taking out big chunks of his CD for heal consistency that he ends up being inconsistent in other areas.

    I just tire of this design of support.
    They used to be good brawlers, now I barely can say support and brawler in the same sentence, unless you state a good support that does not need their hand held.


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    I get it pros thought Tinkerin was better than it actually was, but did they really have to neuter it so much as to make it feel like a complete handicap compared to Archi or Fortify?

    D@mn Fortify being actually decent is still something to get used to... It was so bad for so long... But now it's Tinkerin that's useless, with the fact the slug does less damage than base...

    Also, how does a Vivian get outdamaged by a tank that's using a talent that makes them do less damage?



  • @Dusklicious I'm hardly ever lucky. If I want to win in casuals or rank up, the game forces me to be adjustable and/or hard carry.

    PS_Messages_20200905_081228_2_resized.jpg

    Like this fucking game! I go against a Diamond Furia and Grandmaster Viktor. While I have a Gold 5 last pick Tiberius on my team and a Platinum 4 Buck. Ying and Inara were Diamond players, so yeah... The game expects me to carry this shit.

    And I can never get a pocket, even with a pocket composition. Like I was Drogoz and some guy was Androxus. Other team mates were Torvald, Barik, and Jenos. So I'm thinking "wow. This is pretty toxic. Excited for the pocket though! 🙂 " Nope. Torvald pockets the fucking Barik on point, and Jenos pockets the Barik. Same when I get a Corvus. Had a Corvus give piss poor healing. Enemy Ying literally tripled his healing. And when we confronted him, and he used this excuse "you guys never dropped cauterize." I replied, "Fam, Fernando had his shield up, which is dropped cauterize. Also, what the fuck does cauterize have to do with the fact that an aim based support literally tripled your healing? You heal through walls and it's auto-aim!" Or when I'm a flank in a casual match, I get a stun Corvus. Or I'll get a Seris/Furia/Life Link Io, and they don't heal me. Yet expect me to hard carry them to a victory.

    I just don't get people who are bottom pick and complain about tanking. They are lucky! They just sit back and get free tp. Meanwhile the Universe wants me to brute force my way to a win in casuals or I have to fight hard for my tp in ranked.


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    Can we attract more players and keep them? Q times getting worse. This is NA. It was actually 2:12 before it popped. Excuse that I'm "smurfing" doesn't cut it - this account is level 102 now.

    20200905100636_1.jpg


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    2 minute Q for this? Total shutout... Were they all bots?

    20200905152447_1.jpg


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    Ok, how do you throw THIS hard with an overpowered character, ESPECIALLY when you have them over M30? 5k healing in an ENTIRE GAME playing IO...?

    How to throw as Io.jpg

    How to throw as Ioo.jpg

    ... When my third game Maeve still managed this when I was missing 2/3 of my daggers...?

    Third game maeve beats M30+ Io.jpg

    Wow such trash.jpg


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    @Dusklicious Ask IO in post above yours..


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    This was a loss. Damba complaining about insta lockers... You should be glad I did cause you would have been slaughtered far worse.

    20200906191628_1.jpg


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