Nothing new. Every support is facing the same issue. However she hasn't even got hit as hard as others. Grover, Io and Seris were the ones getting the huge hit.
That doesn't make sense, if you read the nerfs she got, but for someone who calls it a non issue while practically everyone who plays supports or has gameplay experience with them, including top tier play, disagrees. Read up reddit, read up what the community is saying on DC. You obviously did not watch JayFlares video about supports, and, specifically Furia, either.
Other supports were hit hard as well, too hard as a matter of fact. And Grover needs big adjustments to be a viable support option again, not only Furia. But that does not change the fact that she is still worse on PTS than on live, or was overnerfed in the first place with the beam and CD and heal nerf, not to mention previous nerfs, which you ignore.
That nerf is negligible. You barely notice it. The most important part of her heal is the 1k burst upfront.
VS Caut who is now cheaper and lasts longer? Are you even serious at this point. Its not an issue at all.
I wouldn't call it massive. It's only massive when you're in coordination with someone. It will feel better on solo queue than pro play.
I am sure more and more that you do not really play her, and base your claims on anecdotes. She is barely playable if at all with SB, with the huge nerf on speed of the beam, and you ignore again how important it is for both self defense and healing.
If you think she's underpowered because Solar Blessing gets "nerfed massively", then idk what to say. Cherish is her most viable/dominant playstyle and with the -1s getting into her base kit, I'm afraid this ain't going to change.
I don't know what to say, if you think one viable talent is enough for a champion with three other Legs available, with other two being unviable and weak, then we do really have different ideas about balance. I don't think that ignoring whole champion kit's drawbacks is a good idea, like you do here.
You compare increasing speed for an offensive talent with decreasing speed with a healing talent. The speed increase for Exterminate would affect more negatively the experience of the enemies, than the speed decrease will do for Solar Blessing for allies' experience (if it would affect it negatively at all). Again I have to say this change is aimed more for the solo playstyle with little coordination. Going Solar Blessing, always had the disadvantage for Furia's defence, because you won't be having Pyre Strike to defend yourself if you already used it for healing an ally (or tried to do so at least).
There are two major disadvantages to a high risk high reward ability. And they were uncalled for and are not needed - evrryone who actually plays supports as their mains says that, but you don't read other players feedback or the statistic as well, showing her winrate being much lower than a whole bunch of other champions, SB being subpar and Exterminate having miniscule picks with a negative winrate.
I started no rankshaming. You just threw out of nowhere "we're not in the same level of experience". And I have to say that in my games (high Diamond / Master) she is a top tier support.
You apparently don't play her or play her sometimes as Cherish only, if ever, that's all what you base your claims on. What Furia level are you and how much did you play her? That is what I meant by experience. I never mentioned your rank, or wanted to know it, as rankshaming is a bad way to base your claims on. And I played on high Diamond vs and with Masters/Grandmasters myself, for your information, when you started to pull rankshaming calling me gold as means of "argument".
That's 100% positioning issue of each player, not the champion's fault/flaw in design.
This is 100% wrong. With such logic, no champion ever should be adjusted or balanced. Willo would have never received her substantial mobility buff, like that. No mobility buffs or other buffs for champions who lack it.
You claiming Furia doesn't have the drawback of being slow, and having no meaningful escape, contradicts the experience of actual support players, including myself.
The majority of players pick Cherish because it's more reliable. In higher MMR, Solar Blessing is considered troll, but not as much as Exterminate. So yeah, I'll now agree with
And some patches ago Cherish was called a troll pick, compared to SB, which was her only viable talent. But I don't know if you played back then, cause you don't know it. The balance changes, but better balance is the goal, not worse.
Furia is, since Cherish is barely affected after the added CDR to her kit, but I'm pretty sure she is and will remain viable with that talent. They are experimenting with Solar Blessing to make it more player friendly so that Cherish isn't her only way to go
Solar Blessing was much better the way it was before, there is no way around it. Two different speeds is not the way to implement it, as the devs said before. Because of an already big drawback on SB of healing tied utility and its being too slow to be viable.