@JCrocodile said in Tank Main's Speculative 3.4 Tier List.:
Are we supposed to use his talent that buffs his shield?
I heard Barik’s been through the grinder.
It seems like right now everyone runs Architectonics.
What’s your take on the Fernando main tank debate? Personally, I’m divided but I’d like to make him work for the sake of variety.
It's viable now and not a complete joke anymore, but it still has issues with the shield cards being weak. Foundation is still almost completely useless, Bunker has too low of scaling, and Palisade has too low of scaling... I think that to be actually good at least Bunker and Palisade will need scaling buffs.
I'd say right now he's not in his strongest state but he's not necessarily bad I think at least. At the moment he just doesn't sustain as well as Term/Inara point and doesn't have the same bullying potential Ash/Raum have off. I still think however he's middle of the pack when it comes to FL characters because he can capably play both roles, though granted I've played over 1600 Barik matches and have a 58% WR and a KDA of almost 3 (Guru way of counting) with him. He has some of the best damage output in the entire class and his mobility is still really solid. However burst sustain is and always has been an issue with him, though somehow now it's supposed to be such a major issue. I've probably played around 500-600 games with him this season and don't notice all that much of a difference aside from Double Time not being absolutely obscenely broken, like it was the patch after it got reworked.
I always run Architectonics, but I even ran Archi in Season 2 when Tinkerin was meta (still would run Tinkerin then but mainly ran Archi). Right now it's probably his best talent of the three options he has. But you still have to run the right cards and still utilize the character's strengths. Which a lot of people seem to do neither. I have never once seen anyone run the exactly right card setup and I rarely ever see anyone playing the character in a way that doesn't look like they're account level 25 and playing their first tank.
My take on Nando's current state is that he's becoming a shield-oriented, slightly more offensive Inara. He has a lot of sustain but lacks mobility and damage, with the latter being among the worst in the class. I don't particularly like the direction they took, but I mean if they wanted Nando to be viable, mission accomplished. He is viable right now, just not particularly good. His strengths are outdone by Inara and Term, and his weaknesses are palpable enough to keep him from being much better. And unlike Atlas and especially Ruckus he doesn't improve based on skill level. Atlas is the fourth best tank right now if you can make him work, and some comp players say Ruckus is the best OT even over Ash (which in my mind opens up their hypocrisy when it comes to Barik "not having enough sustain"). But Nando in his current state doesn't scale with skill level very well at all, and unlike Inara who's just easy to make sustain until the end of time, it's an issue that matters. Nando just has to get Khan grabbed, Shoulder Bashed, Raum ulted and he's kind of screwed. That's another issue with Nando. He's countered by half of the viable OTs. Even if the OTs shouldn't usually be focusing on point tanks like Nando, if they can get a hold of him, half of the ones that are viable can just bully him with few issues. But his sustain is not too far from being as good as Term's and that keeps him working.