One game into PTS Barik, and already doing 96k damage in 11 mins... (Yes, I still lost because I had a... beyond questionable Lian on my team).
PSA: Tanking =/= going straight to point and feeding kills.
Who I Play:
Tank: Barik, Terminus, Fernando, Ash, Raum, Atlas, Khan
DMG: Viktor, Tiberius, Tyra, Kinessa
Supp: Grover, Corvus, Seris
Flank: Talus, Androxus
What if Vivian were a Flank?: https://forums.hirezstudios.com/paladins/topic/4193/rework-concept-vivian-flank
What if Moji were a Support?: https://forums.hirezstudios.com/paladins/topic/4219/rework-concept-moji-support
Weaboo Rocket Science, the Character: https://forums.hirezstudios.com/paladins/topic/4608/kokoro-the-determined
YouTube Channel: https://www.youtube.com/channel/UChmGcXektcUVv5xXH7pMJWw
Duskcord (Permanent Link): https://discord.gg/SdYKJF3
Another added bonus, SMURFING IS HARDER
Frankly I think it's scummy in general to smurf in ranked... Smurfing in casuals at least doesn't affect anyone in such a negative way as it does for ranked...
Strix fire rate nerf is nice.
Also can't wait to Barik in PTS. Looking like from my, likely wrong, prediction that he'll be actually pretty decent with the health buff. Heck, I made a tier list earlier for PTS predictions and he's on tier with Torvald on the list (who's banned in high level ranked thanks to being both a pocketer and a shield abuser).
Honestly after reading the patch notes, I'd say the only tank they need to worry about buffing as quickly as possible is Khan and maybe Ruckus now that he's fallen off a ways (Atlas/Ash/Torv/even Koa or Nando are better OT options). I will say that Raum can be dealt with in my experience by most forms of hard CC (even if you run Earthsplitter, you'll only get the effect of it when your ult charges so it would force you to run Morale to get it up on the CD you'd need it).
At the moment from what I know this is roughly where I would rank flanks right now:
Top 2 are both insanely good (Androxus in particular is one of the best champions in the whole game especially high up because of his consistent DPS and burst with CR, and as for Zhin he's just very easy to make work well and has annoyingly high sustain... As well he has a build which can essentially give him a VERY easy time escaping fights), Maeve and Buck are also pretty good right now as well from what I know (Buck a ways less so than Maeve, as he's not as good later on when teams have more Cauterize and Maeve also has the added benefit of being extremely mobile).
As for the rest:
@Dusklicious I can take 1 point from failsafe too technically. And like 3 points from hp card. I can increase turret healing and still have my Bowling Ball at 5. Yeah, he might be my goto point tank again after this.
I think my builds after this might be something like:
OT: Red Streak IV, Bowling Ball (?) V, Brave and Bold II, Fuel Efficiency I, Failsafe III
Point: Bowling Ball (?) V, Brave and Bold III, Failsafe III, One Man's Scrap II, One Man's Treasure II
@Dusklicious Tinkerin is still shit, but now at least you can smax his OP cards lol
What might end up happening is that now that he essentially has rank 4 health card at base you can take off a couple of points and put them somewhere else (like, say, maxing both Double Time and Red Streak for OT), while still having a 4300 health Barik.
Though yeah Tink is still going to be bad. Though OT Archi is probably going to be decent and so will both Fortify and Archi point (though Archi is the worse of the two on objective, so most people will probably lean more toward Fortify).