Hmm I'm kinda in a mix bag here, mostly I feel bad seeing it go, while I know Evil Mojo/Hi-Rez are trying to approach the "Newbie" friendly way to open the game for more audience, and to eliminate the idea of "people rage to see how they died or how silly the top play is" but to me, I feel they were okay, I did get to learn how my enemy killed me and to see if they're repeating it so I can adapt and counter them proper, or even learning a method or way I never knew was even possible, so to me, 50/50 chance I get to see something impressive or learning something new or just see a silly way to die lol
As for the Top Play, I felt it was also okay at best, Never raged much when it was not me who got it but when I do, God it feels so gooooood... and there will be a small chance a HEALER OF ALL THINGS get it, either by a well-placed attack that gets them all in one shot, or actually managing to fight off the enemy somehow and winning, made me go "wow, lucky break!"
But yeah, even though I am not against them going away, it just feels like a special part of Paladins has left, these changes feel too pushy in my opinion to the point it feels the game is not the same in SOME ways, which is not a bad thing! just need to get used to the new things!
Man, Paladins been in alot of changes ever since the Beta, in a way, feels like the game is not really abandoned and is worked on constantly!