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    kegkufner

    @kegkufner

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    Posts made by kegkufner

    • RE: SHA-LIN MORE LIKE ....." SHA-WIN "

      I Still think that all three things is too much for his toolkit... And i also think that the whole damn near having to pick illuminate just to survive a character, is a bit unfair as well... and if he jumps swings his aim as he withdraws it usually ranges illuminate in long enough to get kill.

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: matchmaking question

      you will come to find out that you will indulge and perpetual taste of disdain for random matchmaking... if u want to have any personal gradification upon Ranked premake the group. otherwise u will just be wasting time and/or feeding enemy rank...

      posted in General Discussion
      K
      kegkufner
    • RE: Seris

      yeah but she is a healer... i personally think the fact her toolkit is so cookie cutter is 1/3rd the reason why she is OP... that and Ult redundancy add that with a trained monkey and u will see wins...

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: SHA-LIN MORE LIKE ....." SHA-WIN "

      @Christlike cool now add silence and invisibility...... damn u dont have to agree but if your incapable of seeing the full picture stick the Xbox controller please... JFC

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: SHA-LIN MORE LIKE ....." SHA-WIN "

      Disagree.... thats a rhetoric that can be indulged with any characters.... as well as most games and honestly that being said.... the disdain of replying to this in said way is insatiable, so much so that i personally can see an investment in a facility perpetuating mentally incapable individuals for such like minded people....

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: SHA-LIN MORE LIKE ....." SHA-WIN "

      @Christlike He is the slowest champion i believe, which has nothing to do with his toolkit... illuminate or not, if hes able to jump and swing mouse before the withdraw he will range it... or he stays near team and get "Diver" baited himself.

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: SHA-LIN MORE LIKE ....." SHA-WIN "

      I think u missing the point... NONE are capable of that damage in that time! as well readily silence (without breaking dps rotation may i add), nor invisibility. yet he does all three easily available in the toolkit.... Even make the damn arrow slower. its to much In combination with eachother. All three make it Overpowered... not just the arrow. I chose falloff bc the one huge thing he had then no one else is that opener DPS.

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • SHA-LIN MORE LIKE ....." SHA-WIN "

      1000 damage as and opener and another 1000 in 1.6 seconds is a little ridiculous. This is considering we all have the sense to not start charging your arrow as soon as u see a champion,instead we do so preemptively... So a lex with 6 shots landed in a row (with recoil bloom) in 1.5 seconds does 1920... okay so thats a Flank so regular damage comparison then? Tyra is 1749 damage every 1.5 yet again....recoil bloom exists, so to advocate a fraction of probability, Tyra and Lex would have to be on top of them or fairly close to danger even with an Adjusted FOV.... Well i suppose Those are bad comparisons... even though neither of them can do nearly his damage in that time frame. So a Back-line character with no bloom... Lian! Perfect! Whats her damage output in 1.5 seconds? Which equates to 1333 damage...

      Oh wait but Sha-Win can do this across the map you say? Did i mention who ever was in charge of the Script that adds Damage falloff Calculator to the Weapon was sleeping, Because Sha-Win... you guessed it, Doesn't Have one. Literally the point at which the arrow doesn't do damage, is the falloff. the Distance of this is from the top step of Fernando's Stairs all the way to The middle furthest Viktor in practice map is a judge of distance so we have a immediate idea. Fun fact, FOV zoomed all the way Viktor almost disappears in the "dot" as the cursor aimer and still 1000 damage..... that's a cute trick.... Stop saying "HES A HIGH SKILL CAP" because High skill cap characters do not do more damage in two clicks than literally every other Class in the game. Not to mention he is one of the few Characters that has a built in one of the least given ability in the game next to invisibility... Silence... HIGH SKILL CAP THOUGH!!!!

      I think a fair Fix literally is Give Critical s/Give Drop-Off to Normality

      I have the opinion that invisibility shouldn't exist, yet i wont get into that. Instead we can indulge the fact the currently the two invisibility capable champions are Set up to kill you if they can get opener... Sha-WIN is one of those I think hes hard to play because i never heard of CD management/aiming ahead/ Patiently waiting for positioning. So literally Line of sight near your team with a wall, advocate a location where that cant be easily flanked and easily visible to you. Charge, peak, shoot to win. when you are flanked, counter with withdraw, shoot, charge shoot once more, click and/or after first charge use Rapidfire "Sha-win". I find it funny that they made him really slow, like hes going to push he doesnt have a Falloff! why would he be mobile... He just needs To be given a Drop-off to his arrow or slower arrow... lets just say the adding a Dropoff is would support the Team part in the Teambase shooter merit, seeings how a average positioned Sha-Win that can pre-charge his bow upon engagement, with a decent aim he almost always carries the team to a win.

      posted in Gameplay & Balance Feedback
      K
      kegkufner
    • RE: TDM free-for-all

      it told me the topic i am replying on is "quite old" well i havent seen anything "quite new" as far as content in a long while i want content not a damn champion and cashgrab skins.... GREAT IDEA!!! They need new gametypes! BADLY!

      posted in Gameplay & Balance Feedback
      K
      kegkufner