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    Lord Tekron

    @Lord Tekron

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    Posts made by Lord Tekron

    • Champion Concept: Vrack - The Beast that Feasts

      So during my work of transporting my old champion concepts to the new forums, I took a look at Vrack, and well... I decided it needed to be redone from back then. So Vrack has been given a new drawing and a new lore to match with the current story going on. Likewise it also had some number changes to the kit. So here we go.


      alt text

      Lore:

      Hunger, and eternal curse that we all must do our best to sedate or else suffer immensely. But for the monster known simply as Vrack, it is not only a curse, it is the only thing it knows of.

      A long time ago, Judges were called to investigate the disappearances of several political figures among the Magistrate ranks. After some investigation and viscous interrogations they were able to isolate the building the people where vanishing into and the person behind them. A high ranking noble, desperate to keep his grip of power in check, was using taboo rituals to send them to an unknown realm. The Judges lept into action and were able to stop the noble from banishing his newest target away, but by interrupting the ritual, it caused something from that realm to find it's way into the room. After consuming the noble whole and butchering several judges, the abomination was eventually subdue, but not killed. The beast, who few have learned has a name known simply as "Vrack" had gained the attention of Karne himself, and was given an opportunity, assist the Magistrate in it's current war and it can eat whatever it killed and they will assist in returning it home when they take care of the enemies. Vrack, intrigued at the offer, and knowing the fate that may occur if Vrack refused, took the bargain.

      But during the battle, Vrack has caught whiff of something new... Something more interesting then the offer, flesh... IMMORTAL Flesh. Vrack still fights for those who told them to fight, but once Vrack can get access to it's desired meal, then all will be nothing but meals to this monster.

      "This world is full of... So many flavors"

      Role: Flanker
      Health: 2500

      Weapon: Foreign Cleaver - A Butcher's favorite choice for cleaving and hacking meat into bite size pieces, swiping in an arch in front of you every 0.8 seconds.
      Range: Melee
      Damage: 500
      Damage Type: Direct

      Alt-Fire: Selection Sample - Lashes your tongue out in a cone in front of you, dealing 300 area damage to all enemy champions hit and healing yourself for the same amount.
      Cooldown: 8 seconds

      Talent - An Acquired Taste: Hitting only one enemy with Selection Sample causes them to get slowed by 30% for 2.5 seconds and heal you for 10% of their max health.

      Q: Gluttonous Craze - Enter a hunger fueled frenzy, gaining 25% Movement Speed and 30% Attack Speed for 5 seconds and marking the closest enemy champion near you. Marked Champions take 20% more damage and heals your for 200 whenever they hits them with any damaging ability.

      Talent - Cull the Weak: During Gluttonous Craze, you now gain vision on your marked enemy champion as well as any enemy champions with less the 25% of their max health.

      F: Lunge - Leaps forward, if you lands on top of an enemy champion. Deal 200 direct damage and stun them for 0.5 seconds.

      Talent - Splintered Limbs: Lunge no longer stuns, but will now cripple enemies landed on for 1.5 seconds

      Ultimate: Devour - Launch your tongue forward and grabs an enemy champion, pulling them into your maw. For the next 5 seconds, heals for 3000 HP as the enemy champion takes 1500 damage and cannot do anything. If the enemy champion dies mid ult then become fully healed and gains the rest of the regen as a shield for 5 seconds. The 3000 HP heal cannot be reduced by healing debuff effects.

      posted in Community Creations
      Lord Tekron
    • Champion Concept: Salas - The Grave Robber

      Nothing like forgetting that you are importing your champions into the new forums from the old one for almost 3 weeks huh? Oops, Anyhoo let's go with a concept one that was kinda looked at but not alot.


      alt text

      Lore:
      Salas is an enigma, while many have theories as to what he is and what his goals are, there never feels like there is a right answer to this disturbing gentleman. The (presumed) Orc has made an infamous name for himself with his peculiar grave robbing, and despite the shovel he always carries somehow never leaves a trace that he has defiled many burials. Knowledge on what he does to the many bodies he has taken are unknown but the claims he makes are unnerving. Many attempts to bring him to justice have failed, and attempts to assassinate him have been fruitless.

      Whatever the case is, sightings of him have disturbing increased as the constant war continues. And some soldiers have made claims that he has helped both the Magistrate and the Paladins, likely to extend the war for as long as possible and increase the casualties. For no matter what the outcome of this battle ends, he will end up making a profit.

      "First I'll take your soul, and then I'll take the rest of you."

      Role: Frontliner
      Health: 3500

      Weapon: Damned Sphere - Siphon the soul of the nearest opponent near you. Dealing 50 direct damage every 0.1 seconds
      Ammo: Overheat (Can be fired for up to 5 seconds)
      Reload Time: 4 seconds
      Range: Short (Locks onto nearest enemy)

      Alt-Fire: Death Defier - Begin Absorbing 30% of all incoming damage for 4 seconds, afterwards heal for half of the damage absorbed over the course of 5 seconds
      Cooldown: 12 seconds

      Talent - Unflinching Body: Harvested Ghoul gain the damage absorption during Death Defier's duration and you now heals for all damage absorbed directly.

      Q: Harvested Ghouls - Strike the earth and summon a Ghoul to aid you in battle, Ghouls have 750 health, lunge at the first enemy they see, deal 200 direct damage in a melee swipe, and lasts for 10 seconds. You can have up to 5 ghouls summoned at once.
      Deploy Time: 1.2 second
      Cooldown: 5 seconds (3 charges)

      Talent - Army of the Dead: Harvested Ghoul cooldown is increased by 15 seconds and has no charges, but you now summon the maximum amount of ghouls at once.

      F: Self Burial - Burrow underground, only to spring up in a selected area or after 3 seconds, all enemies near you upon arising will be knocked back and take 300 direct damage.
      Cooldown: 8 seconds

      Talent - Rotten Posse: Summon a Ghoul for every enemy champion you hit with Self Burial

      Ultimate: Vortex of Souls - Create a Vortex on the ground that cripples enemies caught in it and pulls them towards the center, dealing 100 damage every 0.25 seconds for 4 seconds. Enemies that die while in the vortex will leave behind a ghoul when it closes. These ghouls do not count towards your max total summoned.

      posted in Community Creations
      Lord Tekron
    • RE: Champion Concept: Trainmageddon - The Conductor

      @CMS said in Champion Concept: Trainmageddon - The Conductor:

      @Lord-Tekron If anything, Trainmageddon needs a buff.

      Like, non jokingly needing a buff or legit balance wise needing a buff? Life has been distracting me from playing the game in a long while so I am not certain.

      posted in Community Creations
      Lord Tekron
    • RE: Champion Concept: Trainmageddon - The Conductor

      @TangAce said in Champion Concept: Trainmageddon - The Conductor:

      @tact65 said in Champion Concept: Trainmageddon - The Conductor:

      You are joking right this is tank with highest hp who with 5 card get 100% healing boast at 2k health
      60 damage reduction with 5 card for 4 second (inara has to sacrifice 1 ability and talent to get 50% damage reduction and 30% healing boast) and then it has movement speed to 60% as tank do you know what is nimble 3 terminus
      you are posting a joke champ right?

      Yes it's a joke champ, always have been, but I think only people from old forum can understand what Trainmageddon is

      Well yes and no, it's a bit of a joke champion in that it's hype nonsense, but it is a legitimate champion concept. Just that you know... It's been almost a whole year since any actual form of balance was done to his skills, talents, and cards and it's easier said then done to do that when the concept in question is a pure melee champion with no form of ranged attack in any part of it's kit. Honestly that is something alot of people seem to ignore with Trainmageddon is that while yes he is a bit silly and full of ham he is an actual concept for a character that I would love to see Evil Mojo contact me and work with to get added into the game. Like that homage with Khan's Overload skin was nice but it's not the same IMO. Hell IIRC it wasn't even an intentional homage as apparently Trainmageddon was never brought up or thought about when making said skin. I mean way back in Smite's history I was the starting point towards Bakasura getting his Feaster Bunny skin, it wouldn't be the most impossible thing in the world.

      Apologies in advance for that blob of text, been in bit of a funk since yesterday, and something like getting the message of wanting to work towards making Trainmageddon a reality is a nice little idea that would throw me out of said funk.

      (And not to through anyone under the bus, or train in this case, but I never actually did the cards it was someone else, but like hell am I gonna go through 70 pages of a thread to find the one guy to point the finger at)

      posted in Community Creations
      Lord Tekron
    • RE: Champion Concept: Trainmageddon - The Conductor

      @CMS said in Champion Concept: Trainmageddon - The Conductor:

      TRAINMAGEDDON IS BACK.
      THE
      END
      IS
      NIGH

      Dread it. Run from it. Trainmageddon arrives all the same.

      posted in Community Creations
      Lord Tekron
    • Champion Concept: Kaes - Judge of Souls

      Alrighty, the first on the list of "Operation: Concept Transportation" was infact the latest of champions I conceptualized. So here we go.


      alt text

      Lore:

      The inevitability of death lingers all souls, and only few find ways to evade the fate that is destined for all mortals. And upon ones death they will find their souls at the mercy of the Judge of Souls, Kaes.

      Kaes presences has been around for as long as history has recorded, however while he is feared by many as the personification of death, he is not inherently evil. Once deceased Kaes will judge your soul not by the actions you have done, but the reasons behind said actions. Those who have done things for pure or good reasons will find themselves absolved of guilt and ascend to the world beyond. Those whose purposes were for cruelty or evil will find themselves damned to fates worse then their own death.

      However... Something has happened, something that has made Kaes step out of the shadow of spirits and to become visible to all mortals. The inevitability Kaes had once known of has become, uncertain, by forces outside of his domain. And after judging the leaders of both sides of this ongoing war, has made himself ally with the Magistrate in hopes of correcting this uncertainty this conflict has brought forth and returning this back to as things have been.

      "You are aware of why you truly commit your sins. And I know as well."

      Role: Support
      Health: 2300

      Weapon: Scepter of Judgement - A Powerful Staff that fires blasts of powers from beyond the grave. Dealing 500 Direct Damage every 0.7 seconds
      Ammo: 6
      Reload: 2.5 seconds

      Alt-Fire: Purifying Mercy - Absolve an ally's soul, healing them for 1000 health and cleansing them of all current and future CC for 3 seconds.
      Cooldown: 12 seconds

      Talent - Beyond the Veil: Purifying Mercy now has a 2nd charge and gives allies 20% damage reduction while cleansed.

      Q: Spiritual Eye - Summon a magical eye that reveals all enemies near it for 3 seconds, afterwards the duration it will explode, dealing 400 area damage.
      Cooldown: 10 seconds

      Talent - Lingering Guilt: Enemies damaged by Spiritual Eye are slowed by 30% and continued to be revealed for 3 seconds.

      F: Looming Presence - Teleport to an ally or enemy, allies are healed for 400 while enemies deal 30% less damage. You cannot teleport to the same target for 15 seconds
      Cooldown: 5 seconds

      Talent - Omnipresence: Looming Presence now affects all allies AND enemies nearby when used.

      Ultimate: Final Judgement - Summon Spirits long since passed for every nearby ally/enemy every 0.5 seconds for 5 seconds. When the spirits touch an ally, they mercifully heal them for 500, when the spirits touch an enemy, they tear away at their spirits and deal 350 area damage.

      Killing Enemies with Spiritual Eye:

      *(Note: Take alot of these with a grain of salt, I mostly did these for some flavor and their canon to the actual lore of the game may or may not be accurate :V)

      Cassie: "She thought she was cursed, never realizing she was protected"
      Drogoz: "His dragonic blood blinds him, unable to truly fly freely"
      Androxus: "His Body? Cursed. His Mind? Twisted. His Soul? Liberated."
      Lex: "In truth, he wanted his friend back. In reality, he chose a path of poison"
      Talus: "So many Ska'drins I've judged for their cowardice, at least this one took up the call."
      Terminus: "A broken soul, only in his momentary deaths does he remember the truth."
      Skye: "She knew of her sins and revealed in them, never blinking at the futures she'd snuffed."
      Barik: "He built the tools that would bring a brighter future, it instead brought forth a war."
      Io: "Broken, she hid from the mortals. But it was infact the mortals that were truly broken."
      Atlas: "I cannot judge a soul that does not exist yet... I must keep an eye on this one."
      Bomb King: "They built him to destroy, he chose to instead become royalty.... And also destroy."
      Khan: "He fights for House Aico, but what does House Aico truly fight for?"
      Viktor: "You again? We need to discuss your poor fortune one of these days."
      Grover: "That's strange, a two different pasts are mingled inside this soul."
      Furia: "She tries to purify the darkness in peoples souls, never looking inside her own."
      Seris: "Desiring to set up the chessboard, she never realized she was but another piece in said game."
      Inara: "Revenge and grief fuel her reason to fight, but she lies to herself that it is only the latter."
      Ruckus: "There is not much of to say with this goblin, but tell me of the golem..."
      Makoa: "He is worshiped by the Ska'Drins who are left, but none speak of the ones who were right."
      Zhin: "He was cheated from his empire, so he built his own on top on a foundations of corpses."
      Sha Lin: "His is a candle that burns bright, and will inevitably be the first to burn out."
      Vivian: "Her ultimate goal is that of an anarchist, so she wears the facade of a tactician."

      (Some Bonus ones for my concepts because why not?)

      Trainmageddon: "He has hear rumors of the third survivor, but none are aware of the fourth that survived"
      Franken: "Fueled by curiosity, he has been labeled a monster despite his discoveries."
      Salas: "I have tried to judge this one several times, but he has always denied fate."
      Gummag: "His vision is for peace, despite how twisted his method for it is."
      Zephi: "She danced with a devil, but it is the devil that needs her."
      Crang: "Outside forced test his rage, he now tests the world in battle."
      Akane: "He found questions in the war, he finds purpose in the destruction."
      Urop'Tharid: "He fights for the light, not because he wants to, but because he was deceived into doing so."
      Vergil: "He find both profit and pleasure in the shattering of minds, but is a slave to his own soul."
      Vrack: "A lost beast, only knowing of a bottomless hunger it tries to hopelessly end."
      Samudra: "He gave his comrades the gift to live, they gave him the gift of betrayal"
      Zamaa: "He finds joy in the twisting of other's pasts, but never looked at his own future."
      Kaes: "I already knew that."

      posted in Community Creations
      Lord Tekron
    • Champion Concept: Trainmageddon - The Conductor

      Well this was a thing that happened, just gonna go and just push away all my work on champion concepts away with a fresh coat of paint eh? Not even gonna give me a heads up about it. Thankfully I was able to find a read mode of the old forums and am gonna start transporting my concepts here. (Though to be nice and not just flood the place I will space them out and will not post any that I find outdated)

      But let's be honest folks... YOU DIDN'T THINK YOU COULD JUST ESCAPE THE TRAIN COULD YOU?

      Trainmageddon

      Role: Frontliner
      Health: 5200
      Speed: 360

      Talents:
      Full Steam: Steam Ward now deals an initial 300 damage and deals knockback on activation.

      Blazes of Hell: When you use Coal Core, you gain 40% movement speed and your attacks reduce enemy healing by 45% for 1 seconds for the duration.

      Chugga-Chugga: Each consecutive strike with your fists increases your movement speed by 10% ( Up to 60%) For 4 seconds. Each hit resets this timer.

      Weapon - Fists: Punch your enemies with the strength of A THOUSAND TRAINS!
      Range: Melee
      Damage: 500 per hit (Direct Damage)

      Iron Hull: Gain 150/300/450/600/750 Health.
      Oiled Gears: Cannot by slowed below 40%/50%/60%/70%/80%.
      Rampage: After getting a kill or elimination reduce the cooldown of Locomotive by 0.5s/1s/1.5s/2s/2.5s.
      Bolster: Increase healing amount by 20%/40%/60%/80%/100% if health is below 2000.

      Alt-Fire - Coal Core: Trainmageddon shoves a pile of coal into his furnace, recovering 500 hp instantly and another 500 over the course of 5 seconds. During this his melee attacks deal an extra 20% damage.
      Cooldown: 16 seconds

      Polished Steel: After using this skill gives Trainmaddegon Damage Reduction for 10%/20%/30%/40%/50%.
      Refined Fuel: Increase the duration of Coal Core by 1s/2s/3s/4s/5s.
      Highline: For every 500 health you heal from this skill you reduce the cooldown of Steam Ward by 1s/2s/3s/4s/5s.
      Block Signal: Gain a barrier of 150/300/450/600/750 health for 4s after using this skill.

      Q - Steam Ward: Trainmageddon blows a large pile of steam that surrounds him, absorbing up to 40% damage for the next 6 seconds.
      Cooldown: 14 seconds

      Cumulus: Increases the duration of Steam Ward by 0.5s/1s/1.5s/2s/2.5s.
      Scald: Nearby enemies take 25/50/75/100/125 damage per second.
      Slip Stream: For every 1000 damage you absorbed reduce the cooldown of Locomotive by 1s/2s/3s/4s/5s.
      Blastpipe: Increase amount of damage absorbed by 5/10/15/20/25%

      F - Locomotive: Trainmageddon charges forward, taking the first enemy champion he hits with him, dealing 200 damage to them on impact and another 800 if they hit a wall and slowing them by 30% for 2 seconds.
      Cooldown: 12 seconds

      Drift Handling: Increase directional control by 15%/30%/45%/60%/75%.
      Rocket Booster: Increase distance by 10%/20%/30%/40%/50%.
      Hit the Buffers: Increase the duration of the slow effect by 1s/2s/3s/4s/5s.
      Rolling Stock: While in Locomotive he gain 10%/20%/30%/40%/50% damage reduction.

      Ultimate - CHOO CHOO!: Trainmageddon goes full train for the next 8 seconds, during this he ignores 50% of all damage and doubles his movement speed. Hitting an enemy champion during this will deal 750 damage and root/cripple them for 2 seconds, consecutive hits will only deal 250 damage and apply the cripple.

      Lore:
      In the heat of the driest desert, a large dust cloud can sometimes be spotted darting across the sands. In the coldness of the glacier keep, one can hear a roaring engine in the wrath of the frozen storms. And, if you are lucky (or unlucky), you may catch a glimpse at the being that is behind it all, known simply as: Trainmageddon.

      Trainmageddon's origins are considered an enigma, what little has been revealed by him (and how true any of it is) was that he was created to be a superior transportation machine for a bunch of gnomes, however he "learned" that the gnomes were actually "gremlins bloated with evil" that were to use him for their "inferior gremlin schemes". So as such when they weren't looking he "delivered train-based justice", and has since then begun his quest to deliver pain to those worthy of hearing his "Whistle Battlecry"

      As for his reasons of stopping at Crosswind Hold? Well as he puts it, he has decided that he needs to deliver more Train-based Justice to the champions he deems inferior (ex. everyone)

      "THERE IS NO LIGHT AT THE END OF THE TUNNEL, THAT IS JUST ME, COMING TO DELIVER JUSTICE, TO YOUR FACE!"

      The Anniversary Comic

      Starting Round:

      1. "There is no light at the end of the tunnel That is just me, coming to deliver justice, to your face!"
      2. “I will break all inferior Champions. First up is... Everyone.”

      Buying items:

      1. “Fists of Fury!”
      2. “Muscles of Steel!"
      3. "Legs like Lightning!"

      Mounting:

      1. "I could get us there faster!"
      2. “Forward ho!”

      [RMB]:

      1. “Om nom nom.”
      2. “Delicious!”

      [Q]:

      1. "Can't let you do that!"
      2. “You will never harm me!”

      [F]:

      1. “Here I come!”
      2. “TRAAAIIINMAAAGEDDON!”

      [E]
      Allies hear: “It's training day!”
      Enemies hear: "TRAIN BASED JUSTICE!!!"

      Skill on Cooldown:

      1. “I can't do that.”
      2. "Wait.”

      Under Fire:

      1. “Is that a challenge?”
      2. “Pathetic!"

      Assist:

      1. “You can help me this time.”
      2. “Excuse me?”

      First Blood:
      "Speedily done!"

      Kills:

      1. "Justice Delivered!"
      2. “Eh, you didn't need that spine.”

      Kill Taunts:

      Fernando
      "Chivalry? Hah!"
      "Your pride was always your downfall!"

      Inara
      "I can just break through!"
      "Rocks? More like soggy paper!"

      Torvald
      "You wasted your knowledge on evil!"
      "You may stop working, but I won't!"

      Makoa
      "Tresspassing! Back to the sea!"
      "I protect this land! Step off my turf!"

      Ruckus
      "Are you... like me?"
      "Good. That green thing was annoying."

      Barik
      "Don't even think about it."
      "Hands off!"

      Mal'Damba
      "I don't think that snake is safe."
      "Voodoo is a strict no-no!"

      Ying
      "What did you expect from a punched mirror?"
      "I'll show you shatter!"

      Seris
      "I don't know anything about the Abyss, but it sounds evil!"
      "Ah hah! No sneaking off now!"

      Grover
      "You looked bulky. I thought you'd take a few more."
      "The snap of wood, the snap of villainy!"

      Pip
      "Stop thief!"
      "Now, to return these to the proper owners."

      Grohk
      "You can't shock this machine!"
      "Don't look so shocked. You never stood a chance."

      Viktor
      "The hero claims the victory! Hah hah!"
      "You could get a whole pack, you'd still lose!"

      Tyra
      "How dare you disturb nature!"
      "Am I too big of game?"

      Kinessa
      "No more bounties for you!"
      "This is not the right job for you."

      Cassie
      "Maybe learn how to use that!"
      "Run on home, kid."

      Drogoz
      "Greed will destroy you!"
      "I'm confiscating his gold for... evidence."

      Bomb King
      "You are beaten, tyrant!"
      "You're no monarch! Viva la revolucion!"

      Sha Lin
      "I guess I'm better than legions!"
      "I'll grind you into sand!"

      Lex
      "Oh crap!"
      "No! Get a defibrillator!"

      Skye
      "Espionage! Guilty of death!"
      "A mere assassin is no match for me!"

      Maeve
      "Street rat!"
      "You have no place among Champions of justice!"

      Evie
      "Witchcraft! WITCHCRAFT!"
      "Burn at the stake! Or... Just get punched."

      Androxus
      "Murderer! Here is your punishment!"
      "The ultimate criminal beaten."

      Buck
      "Woah. Teach me to do that!"
      "We could have been friends..."

      Willo
      "Iron burns faries, but steel crushes them flat!"
      "Fragile little thing."

      Ash
      "Such beauty... It's a shame she took you, dear cannon."
      "Wait, you aren't actually a Machine? I've been lied to."

      Zhin
      "You and your guild are a plague upon the realm. I will cure it."
      "The flames of your blade are nothing compared to the flames inside me!"

      Lian
      "I don't care for your meatbag conceptions of rank or royalty."
      "How dainty, how lovely, how fragile, how worthless."

      Jenos
      "This is what meatbags call a god? I'm unimpressed."
      "I'm the star of this show, not you!"

      Strix
      "Whoops. Didn't see you there."
      "YOU CANNOT BLIND JUSTICE!"

      Talus
      "The fists of justice cares not about a meatbag's race."
      "Obnoxious lemur!"

      Terminus
      "You will see justice friend, I'll ensure it."
      "JUSTICE CAN NEVER BE ABSORBED!"

      Vivian
      "Even with your little ward, you still got hit by a train."
      "Once I find out who your friends are, they too shall taste JUSTICE!"

      Moji
      "Begone three headed beast! Your magic is useless against justice!"
      "I have saved you small mage... Um, hello?"

      Khan
      "That for attacking Ascension Peak, WITHOUT A LICENSE!"
      "Your fists are huge, but you lack the justice to guide them!"

      Match begins
      "My fists are ready. Bring it on."

      Sniper
      "Fight me to my face!"
      "Sniper! Get behind me!"

      Behind
      "They're behind!"
      "Turn around!"

      Flying
      "Look! In the sky!"
      "Watch out above us!"

      Payload
      "Bomb! Bomb!"
      "Stop that cart now!"

      Front Line
      "Why are we not at the front?"
      "Help out the Tank!"

      Using Weapon
      "Pow!"
      "Take that!"

      Respawn
      "Ha ha ha! I am back!"
      "Guess who!"

      Credits
      "Let's use these already."

      Top Play
      "Look! It's me! IT'S ME!"
      "Surprise, sucker!"

      Unlocking Champion
      "Let's fist bump! On second thought, maybe not."

      Buying Cards/Cosmetics
      "Beautiful!"
      "I feel better than ever!"

      Death lines
      "My explosive love..." (Ash)
      "Good one, my friend..." (Buck)
      "I betrayed you..." (Lex)
      "Don't let him touch me!" (Barik)

      Heal:

      1. “Thank you for your donation.”
      2. “Your action is noted.”

      Escaping with low health:

      1. “That was a poor choice.”
      2. "I cannot stop fighting!”

      Stunned/Slowed:
      "My gears!"

      Burning:
      "Nobody burns me but me!"

      Death:

      1. “I can't lose!”
      2. “Justice never fails!"

      Point captured by the enemy team:

      1. “Evildoers! I will crush you!”
      2. "Uh, should we stop that?"

      Capturing the point:

      1. “There was no chance of failure!”
      2. “Hah! Exactly as I suspected!”

      Losing the battle:

      1. “We must never speak of this.”
      2. "Quick, someone pinch me!”

      Winning the battle:

      1. "You should have quit long ago!"
      2. “Taste my steel fists, scum!"
        3."And so, once again, the day is saved thanks to me!"

      [VER You Rock]
      “You are a great sidekick!”

      [VEG Greatest]
      “That's how it's done!”

      [VEW Woohoo]
      Whistle Battle Cry

      [VEA Awesome]
      "Surperior!"

      [VEJ Joke]

      1. Whistles the "Thomas The Tank Engine" Theme
      2. "Do you know why it's called Justice? Because it's just us, kicking your ass!"
      3. "How do I eat? Well, I just chew chew."

      [VET Threat]

      1. "Trainmaggedon smash!”
      2. "My fist, your face. It's a match made in heaven."
      3. "You should have TRAINED more!"

      [VVGS Curses]
      "Ludicrous!"

      [VVGT That's Too Bad]
      "That's absurd."

      [VVGW You're Welcome]
      "My pleasure!"

      [VVGB Bye]
      "Trainmaggedon, Away!"

      [VVGO Oops]
      "Oh. That's not good."

      [VVGG Good Game]
      "You helped!"

      [VVGN Nice Job]
      "You can follow my example!"

      [VVGH Hi]
      "Hello, meatbags!"

      [VVGL Good Luck]
      "Break a leg. Preferably their's."

      [VVGR No Problem]
      "Fear not."

      [VVS Sorry]
      "Uh, I meant that!"

      [VVT Thanks]
      "Thanks, citizen!"

      Trainmageddon Announcer Pack

      Lobby Created: Pick whoever, you won't beat me.

      Customize: Let's give you a little tune up.

      Battle beginning: Gear up, and let's get this done!

      15 Seconds to Battle: Are you all ready for this?

      Battle begins: On to glory!

      [Self]

      First Blood: That's one down!

      Double Kill: Two in a row!

      Triple Kill: Three? Woah.

      Quadruple Kill: Wait. What? Four?

      Penta Kill: Holy- Five? How?

      Hexa Kill: Uh... That's more than you have enemies to kill.

      Killing Spree (3): Good.

      Rampage (5): Crush them!

      Unstoppable (7): Keep up the momentum.

      Savage (9): Nobody's standing in your way!

      Immortal (11): Absolutely unbeatable!

      Godlike (13): HAHA! HAHAHA!

      Annihilation (15): I'm going to admit it. You're just barely as good as me.

      Won Capture Point: The tracks are laid to victory!

      Victory: I never doubted you for a second.

      [Enemy]

      First Blood: I guess we don't really NEED them.

      Double Kill: We've got two down!

      Triple Kill: Really? We lost three?

      Quadruple Kill: You better not be a failure like the rest of your team!

      Penta Kill: Each and every one of you has failed.

      Hexa Kill: Each and every one of you has failed. Twice.

      Killing Spree (3): It's fine. No big issue.

      Rampage (5): Um... What?

      Unstoppable (7): Do I need to come there and deal with that myself?

      Savage (9): Really? Really?

      Immortal (11): You'd think we'd have dealt with that!

      Godlike (13): Useless.

      Annihilation (15): Screw it. I'm done. Sounds of a mic moving followed by a train barreling into the distance

      Lost capture point: That is a bomb. Please don't let it reach our base.

      Defeat: I knew I should have done this myself.

      (And just for some added flavor, a sketch of a more detailed Trainmageddon from Mr. GroovyArt)

      Fancy Drawing


      And now to go through the rest of my champion concepts to figure out which ones come to the new forums and which ones stay forgotten :V

      posted in Community Creations
      Lord Tekron