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    Romanova

    @Romanova

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    Evil Mojo Moderator

    Posts made by Romanova

    • RE: Radiant Stars Hotfix #2 - LIVE Today

      @Z-Man989 sounds like you haven't linked the accounts properly. Make sure you do this or you won't earn any coins. You'll start earning them from quests once you properly link.

      posted in Official News & Announcements
      Romanova
    • Radiant Stars Hotfix #2 - LIVE Today

      Hey Champions.

      Some of you may have noticed another minor hotfix that went live today.
      Here's what it addresses:

      • Fix to block unintentional duplicate Bounty purchases
      • Fix missing text string in the Bounty store
      • Fix flickering during the loading screen (PC only)

      Thank you.

      posted in Official News & Announcements
      Romanova
    • Radiant Stars Hotfix #1 - LIVE Today

      Champions!

      Some of you may have noticed on Friday your game updated if you play Paladins on PC -
      And for those on console this same update came to you today after it was approved by our partners.

      Here's the notes for what went out:

      Champions

      Mal’Damba

      • Fixed an issue where the Golden skin did not display properly.

      Seris

      • Fixed an issue where the Mortal Reach PTS balance change was not updated in the description of the Talent.
        Vivian
      • Fixed an issue where the Golden skin did not display properly.

      General

      • Fixed an uncommon crash related to the Death Recap screen.
      • Fixed an issue where a broken Quest display would show in the Bounty Store if the Player had completed all of their available Quests.
      • Fixed an issue where Players could attempt purchases on Gamepad without having the correct amount of currency.
      posted in Official News & Announcements
      Romanova
    • To our Champions, Regarding Servers

      Yesterday, at about 4 p.m. EST, Paladins switched to backup cloud-based servers so we could upgrade our data centers.

      Unfortunately, these backup cloud servers caused some players to experience intermittent packet loss spikes.

      We will be transitioning away from the cloud servers within the next few hours.

      If you are still experiencing server issues after this, we encourage you to submit a technical support ticket (https://hirezstudios.com/support) with your match IDs so we can further investigate any ongoing issues.

      Thank you.

      posted in Official News & Announcements
      Romanova
    • Darkness & Dragons PTS Balance Changes & Bug Fixes

      You can find these (at the bottom) and the rest of the notes here:
      https://www.paladins.com/news/darkness-dragons-update-notes

      But if you're only looking for tldr of PTS updates here you are:

      Balance Changes:

      Corvus

      • Projection Cooldown 7s -> 8s
      • list itemAbyssal Reconstruction increased range -> 120 units

      Furia

      • list itemTime until Wrath decay starts 2s -> 2.5s

      Bug fixes:

      Champion Specific:

      Corvus

      • Updated Abyssal Reconstruction description to properly reflect its range of 120 units
      • Updated Projection's description to properly reflect its range of 120 units
      • Fixed an issue where Mark of Fate would not correctly transfer to the closest living ally if the Marked target died.
      • Slightly reduced the lockout time after initially activating Projection so that Players could Teleport to it slightly more quickly.
      • Fixed an issue where Corvus’ Default Emote was not unlocked by Default.
      • Fixed an issue where Corvus’ Denounce Emote and Abyssal Acolyte skin were not obtainable if the Player owned the Season Pass.
      • Fixed an ownership issue with Corvus where Players could own him without purchasing.
      • Fixed an issue where Corvus could teleport a much longer distance than intended if Projection came into contact with an enemy Atlas’ Stasis Field.
      • Fixed an issue where Corvus disconnecting in a match would cause the instance to crash.
      • Fixed an issue where the client would crash if a Player applied Corvus’ Mark of Fate to an ally in the Shooting Range.
      • Fixed an issue where the Corvus AI would not properly use all of his abilities.
      • Added Corvus to the Ranked banlist.
      • Added the New tag to Corvus.

      Grohk

      • Fixed an issue where the Golden Grohk skin was not listed as the Level 50 Mastery Reward for Grohk.

      Imani

      • [Live] Fixed an issue where firing two Pyre Ball weapon shots in quick succession while gaining full Mana in between the two weapon shots could cause Mana to be consumed but not grant the second Pyre Ball the correct damage.
      • Fixed an issue where Imani’s Snowdrift Weapons and Dragon were invisible in matches.

      Khan

      • Fixed an issue where the Draconic Enforcer and Ironscale skins did not have unique audio for the Orders emote.

      Moji

      • Fixed an issue where the Yippee Ki Yay MVP Pose was T-posing in the Chest Preview.

      Talus

      • [Live] Fixed an issue where the Inner Strength talent would not properly activate if Talus teleported to his Rune of Travel while affected by any of several different Crowd Control effects.

      Tyra

      • [Live] Fixed an issue where the Burn, Monster! Talent was increasing the damage of Fire Bomb by too much.

      General Fixes:

      • Fixed various issues with Battle Pass Challenges not progressing properly.
      • Fixed issues with some Battle Pass titles not being equippable for Players after they were obtained.
      • Fixed an issue where Players could not open Abyss’ Destruction chests after obtaining them.
      • Fixed an issue where the preview panel at the start of the Battle Pass was using the incorrect 2D art.
      • Fixed an issue where the name of the Darkness and Dragons Battle Pass did not correctly wrap on the Battle Pass Purchase window.
      • Fixed an issue where Zhin would be unselectable in the Shooting Range.
      • Fixed an issue where Players could rarely load into an incorrect map state on Magistrate’s Archives when queuing for * Team Deathmatch Training.
      • Fixed an issue where the Switch client would not launch the game properly if the Switch was set to a language other than English.
      • Fixed an issue where the numerical Crystal Price displayed on skins in the Champions menu that are available for Crystal purchase would not display properly in the UI.
      • Fixed an issue where the Deal of the Day would not appear to Players on the Featured tab in the Store.
      • [Live] Fixed several issues with several Achievements (including, but not limited to, the “Teamed Up” Achievement), causing them to not display the correct progress tier towards which Players were actively working
      • Fixed various issues with the Dragon Rider Pack.
      • Fixed an issue where the word “Credits” (for “Developer Credits”) was using the same string as the “Credits” that Players obtain during matches, causing a translation issue for the former.
      • Fixed various issues with fonts displaying incorrectly on several screens.

      General -- Other:

      • We weren't able to get the Kinetic Burst toggle in for this update, but it will be in for next update.
      posted in Official News & Announcements
      Romanova
    • Regarding the 2020 Assembly of Champions

      Champions,

      This messaging is to inform the community that as of February 3, Chiva has resigned from his position in the 2020 Assembly of Champions after further discussion with us concerning behavior that was brought to our attention this past weekend.

      The actions of this player which were presented to our employees do not reflect values here at Evil Mojo Games.

      As we continue into 2020, we cannot stress enough that you should come to us as soon as possible if any evidence of misconduct arises regarding community representatives.

      We take these cases very seriously and wish to resolve them as soon as possible, so never be afraid to report any suspicious activity or cases misconduct as soon as they surface online.

      Thank you for your support with this matter, and we’ll see you in the Realm!

      posted in Official News & Announcements
      Romanova
    • RE: An Update on the New Paladins VGS System

      @LilianaOuO Happy to hear.

      posted in Official News & Announcements
      Romanova
    • An Update on the New Paladins VGS System

      Since A Tigron’s Tale first released, the community team has been collecting feedback and working on a few options & improvements with the dev team to help make our VGS system something both new players and hardcore fans can enjoy (and use) regularly in-game.

      With our old VGS system coming from both TRIBES: Ascend and then going over to SMITE before coming to us, it wasn’t one built from the ground up to best fit Paladins as an experience. This made it extremely daunting for new players to pick up and learn, which is why this project is important to us as we continue updating our game to ensure Paladins can compete into 2020 and beyond.

      Building a more accessible system meant cutting a few lines, converting menus, and more - which Adanas worked to highlight heavily in his developer blog for Season 3 (I highly suggest giving it a read if you haven’t already). That said, we now know this wasn’t the ideal solution for all of our players - as you have been giving us a lot of great feedback on VGS over the last few weeks.

      Based on those feedback points, we have been working with the team on a few options & improvements to help make VGS something everyone can use, learn, and enjoy regardless of their experience with Paladins.

      Following today’s update, PC players will see a new legacy option in our settings menu. When toggled, this gives players access to our new VGS system (new dialogue lines, new base callouts, etc.) using the old VGS keybinds you are used to playing Paladins with.

      posted in Official News & Announcements
      Romanova
    • This Week in the Realm | Dec 16-22

      TWITR-Banner.png

      We hope you enjoyed your weekend unlocking fun things in game as part of Evie’s Year-End Yuletide! We still have this event and other things coming this week for you!

      • Evie’s Year-End Yuletide
        • Still going on until the 22nd. See the details here!
      • PTS Updates
        • Be on the lookout for these during the week.
      • Content Creator Spotlight
        • What community member will you see in our feed?
      • Tiberius Ability Breakdown Video
        • Coming out this week to give you all you need to know.

      Weekly Free Champion Rotation:

      • Fernando
      • Lian
      • Skye
      • Pip
      posted in This Week in the Realm
      Romanova
    • This Week in the Realm | Dec 9-15

      TWITR-Banner.png
      Greetings Champions!

      We hope you enjoyed our in-depth Update Show last week. We had a fantastic time sharing all of our new content coming out with you as well as all the changes coming to Season 3.

      Here’s what you can expect this week:

      • PTS
        • Our Public Test Servers are live!
        • Find out the information on key areas we’d like you to test here.
      • Holiday Event
        • Blog to come with all the details Tuesday.
      • Winter Wishes
        • Our charity event for Make-A-Wish goes live Thursday.
        • Donate for a good cause and get loot for doing so!

      Tuesday

      12 PM ET | Holiday Event Blog with details now live

      Thursday

      1 PM ET | Winter Wishes Charity Event - Watch live on Mixer/Twitch

      Weekly Free Champion Rotation:
      Barik
      Tyra
      Skye
      Pip

      posted in This Week in the Realm
      Romanova