Navigation

    • Login / Register
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    1. Home
    2. StalkerZom
    3. Best
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Best posts made by StalkerZom

    • RE: Varicus, The Viking Survivor - a melee Damage

      @KingEliasTalamir I'm glad you liked it.
      As for the balance, I'm trying to make sure that he was able to defeat the enemies, while not being unbalanced.

      posted in Community Creations
      StalkerZom
    • RE: Идеи для обновления

      Хорошая идея, даже мне очень сильно понравилось. Сразу вспомнил старые времена (повтор лучшего матча и другие старые вещи, которые были еще в бете (2017-2018), правда повтор смерти мне как-то не очень. Однако, увы, разработчики этого не заметят, а если и заметят, то не скоро и не факт, что добавят. Но мы (все олды Паладина) надеемся, что это добавят.

      posted in Русский язык
      StalkerZom
    • Galender - The Death Sorcerer

      Name: Galender (Real name), Thang Sun (Pseudonym)
      Title: Death sorcerer
      Race: Human
      Faction: Magistrate (Undercover), Neutral (True side), Abyss (Former)
      Group: Corvus' Group (Partner), None (Real)
      Role (Class): Damage
      HP (Health Pool): 2000 or 2100 hp
      This is what it looks like: Young: 1381946287_1829166424.jpg
      Old: He's got a goatee and Fu Manchu, long hair, white, green eyes.


      Lore Galender: The magician was born a thousand years before the outbreak of the civil war, or even earlier. He studied to be a magician and wanted to get the strength that could defeat everyone. Himself Galender was a liar, often lied to his family ones and other people, because he was one of the few who practiced cultism. When they found out that there were cultists, the residents wanted to execute all participants, but he managed to save his life, saying that he followed them and found out recently. Some were wary, but mostly they believed him. Galender watched the cultists burn, and they cursed him, obviously for some reason. It turns out that he handed them over to the village foreman, because the cultists did not appreciate his help and mocked him.

      After becoming a hero, he wanted to gain even more fame and began to predict fake events. He was not yet capable of real ones, but he made fake ones with a very high quality, which everyone believed. However, there were those who did not believe the "hero". Galender didn't forget that about his plan: to get the power he wants.

      He continued to engage in cultism, but was already trying to summon the abyss. He lied: he concealed his deeds, and if he did not succeed, he began to accuse the other, proving with false evidence and his reputation. He did it all until the assistant headman decided to follow the "hero". He was collecting real evidence and was going to blame Galender for cultism and the death of innocents. The assistant got ready to report to the foreman, but noticed something strange, then he went to where the source was. He saw that Galender was calling someone. The assistant tried to stop him, but it was too late, something incomprehensible appeared from the ground. One comes out, then another, then several, etc. All the creatures ran to the assistant, ignoring Galender. Then a huge creature came out, this creature turned out to be the lord of the abyss.

      Abyssal Lord became interested in the sorcerer, whether he called and why he disturbed. The sorcerer told him to serve the lord and fight for him. The lord of the abyss was bored and wanted to kill him and the assistant, but when Galender showed his skills, the lord became interested as a slave. Galander tried to convince the lord that he was more suited as a sorcerer of the abyss, and not as a slave. However, the lord of the abyss knows him that he can lie well, as if he is telling the truth. Lord eventually decided to take it as a magician.

      And before he became a mage of the abyss, the lord suggested which magic to choose. Galender thought about which one to take and said that he would take soul magic. The lord appreciated the choice of the sorcerer, gives the magic of the soul painfully. Galender received pain, but survived and even has the strength to use magic. To make sure that the lord gave really magic, and not an illusion, he decided to test on the assistant and began to drain the soul. All that is left of the helper is skin and bones. Galender realized that the lord had kept his promise and was watching his home village burn.

      For many decades, or even a couple of centuries, he served the abyss as a magician. The more he carried out orders from the abyss, the more they rewarded with more powerful magic. Even for a while was the right hand of Abyssal Lord. His power was increased even more thanks to the amulet of the abyss, without it he did not have the power of a god. However Galender was sent to the pit for obvious self-righteousness and one failed mission. He sat in a pit for decades or centuries, she would not let him use magic. He was getting old and old and old to the point that he was a helpless old man.

      But suddenly magicians and knights burst into the world of the abyss and try to kill the lord of the abyss. The Pit weakened the anti-magic defense to the point where Galender was able to magically escape the pit. During his escape from the abyss, he killed and took the souls of several monsters. The attackers were unable to kill the lord, but were able to destroy the portal between the world of abyss and the world of paladins. Luckily for Galender, he was able to escape before the portal was destroyed.

      When he returned to his homeworld, he was so weak that he could not even use magic (except for soul magic). The traveler accidentally finds him and tries to help him. The sorcerer will take advantage of this and tell him to take him to safety. The traveler turned out to be a merchant. The merchant shows his camp and feeds it. Unfortunately for the merchant, he became spiritual food for the sorcerer and after Galender's meal, only skin and bones remained from him. Then he took another name - Thang Sun. After resting, he took the merchant's clothes and went to travel the realm.

      Galender finds a kingdom that is at war with another and thinks to help one of them or travel further. First he came to a powerful kingdom, the guards were taken to the king and he offered his service to the ruler, but king laughed and ordered him to be expelled and doused with water. Then he decided to go to another kingdom, which was in a disastrous situation. The king of this kingdom was scared for his life and thought that no one would save it. The sorcerer offered him services, out of despair, he agrees and may even be the right hand if he wins. But Thang Sun says he will be the ruler of the kingdom. The king immediately agrees with the requirement of the sorcerer.

      In one battle, Thang Sun showed his power and destroys the army of the enemy with the help of magic, and this king was shocked that this wanderer was the salvation of the kingdom and its inhabitants. Unexpectedly, the losing kingdom took advantage of the strong and the army went to the enemy's capital. When the troops entered the inside of the fortress, they found a dead king, most likely he died of suffocation, but it is not known how. The rest surrendered and begged for mercy.

      The king was glad and would have continued to rule, if not for one thing. He promised the sorcerer to give his kingdom, in exchange he would save his life, the king refuses to think that he can be deceived. But Thang Sun did not forgive this, he could overthrow himself, but the people who were grateful to him. The people took the king and took him to the sorcerer, and he realized that the inhabitants of the kingdom were his future army. The ruler was sent into a sacrifice and killed, and the sorcerer took his soul.

      So began the reign of a cruel sorcerer, Thang Sun was merciless and deceived gullible people who tried to contact him. He predicted his fate to some of the kings of the kingdoms and dwellers of kingdoms, there are real and false ones. Some considered him liars, others a cruel dictator, but the bulk of the people of the kingdom were afraid or did not want to say the negative characteristics of the new ruler. When the sorcerer became a ruler, he could get souls for free and they do it for him. He destroyed or enslaved other kingdoms in order to gain that power when he served Abyssal Lord. Thang Sun ruled the kingdom for centuries. He was so close to his goal - to rule the realm that even for a while he relaxed and watched how ordinary people lived.

      The only thing that prevented him from reaching his goal was the resistance of the veterans of the kingdoms, who are the ancestors of the members of the paladin. They gathered an army to stop the sorcerer ruler. The Lord of the Abyss did not forget about Galender's escape, so he tries to create a new portal to punish him. But he never succeeded, so the lord will have to enviously watch how pitiful mortals will fight the sorcerer. Other kingdoms that Thang Sun did not reach, also teamed up with the veterans and a decisive battle began. Despite the sorcerer's army, there were traitors.

      First Galender wins the battle, because was stronger and possessed more fighters. But the gods decided to intervene and stop the sorcerer, who could lead to the Armagendon of the world. Damaging the gods could only Galender. The sorcerer was able to kill several gods, but was weakened by the battle with the gods. The gods knew that the sorcerer could injure and even kill them only if he possessed a special artifact. When one of the veterans damaged the amulet, Galender becames weaker, but could still make a lot of trouble. The battle ended in favor of the liberators, and the sorcerer is locked in a special sarcophagus, from which he cannot get out. However, they did not forget to hide the amulet in a safe place.

      Galender was in the sarcophagus for more than centuries, his amulet was in a special pyramid. However, due to a fire in an important library, information about the sorcerer and his amulet was lost. Today, no one remembers him, except for the surviving fanatics, the descendants of the liberators, who know how their ancestors fought and the old gods. Everyone who knew the sorcerer tried to find him, but it was unsuccessful, even the abyss could not find. And despite the fact that Galender was closed and could not get out of the sacrophage, the sorcerer knew what was happening behind him. It was as if he looked through the eyes of all his fanatics and for a while at other people. Therefore, he did not miss important points. Therefore, he knew about existence Magistrate, knew who the resistance was, knew that darkness was gaining strength, etc.

      Corvus knew about the existence of the sorcerer from his uncle, the last fanatic alive. He considered that this person could be used as a weapon against resistance, followed the notes of his uncle and the voice in his head. This is magic Thang Sun (Galender) the liberator did not calculate that he could use magic behind the sacrophage. As a result, he accidentally finds a sacrophage with his group. Corvus led the prisoner to the sacrophage, who attacked them. First, they try to open in a standard way, but it didn't work. Then he began to speak a spell that opens the sacrophage. At first Corvus is angry that about the spell, about the sorcerer was a deception, but he was tired, he thought so. But suddenly, unexpectedly, the sacrophage opens and Galender comes out.

      Galender: I need food..
      Corvus: Really? The same sorcerer who swallows souls? These are just disappointments!
      Viktor: Why did we open it?
      Unexpectedly for the group, the old man began to absorb the souls of the captive. Everyone saw how the prisoner was devastated, and the ugly old man began to look decent. Everyone was frightened, but Corvus seriously surprised. All that remained of the prisoner was skin and bones.
      Corvus: I'll take my words back. What's your name?
      Galender: My name is Thang Sun. I know why you set me free. Use me as a weapon against resistance.
      Corvus: What? No no no, I... angry How did you know about this!?
      Galender: It's a secret. I can tell you why your father banished you.
      Corvus: No thanks, I will not play your games.
      Galender laughs, and Karne's son gets angry, but then calms down. Corvus said sorcerer would work for him. The sorcerer agrees, but on one condition that he will help find his amulet.
      Corvus asks the last question before the trip: When do you think the end of the world will begin?
      Galender laughs calmly and silently and answers: It has begun.


      Lore in game: A once powerful sorcerer who almost got to his goal, if not liberators. They imprisoned him in a scrophage that could contain him, and hid the amulet in an unknown place.

      Centuries later, he is released and wants to be used as a weapon against resistance. However, he will help them only on one condition: help in finding the amulet. They had no choice but to agree with the sorcerer.

      He has only one goal: to return the former greatness and kingdom under his control, as in a thousand years ago.


      Abilities

      Fireball - Primary attack

      • Range weapon
      • Deals 750 damage per hit.
      • Acts as weapon attack.
        Ammo: 9 shells
        Reload: 1.3 sec

      Poisonous skull - First ability

      • Range ability
      • Deals 400 damage in direct hit.
      • When receiving a direct hit or from an explosion, the enemy is poisoned, which deals 100 damage per second for 4 seconds. The length of time depends on whether the damage was direct or from an explosion.
      • Explosion radius - 3-4 meters
        Cooldown - 5 second

      Soul Absorber - Second ability (Q)

      • When an enemy hits, you will be healed for 500 hp and he will be stunned until the end of the ability
      • If you kill an enemy with this ability, then you become the one who was killed for 10 seconds, having all the skills (except for the ability to move, because it will remain unchanged) (you becomes who, who was killed, depending on whom the victim played for and whether it has cosmetic changes: a different voice, a different skin.)
      • Deals 900 damage over the time you use the ability.
      • Unique voice acting of the victim for kills with this ability.
      • Distance ability - 5-10 meters
        Cooldown - 10 sec

      Hand moving - Third ability (F)

      • Teleportation occurs one second after activation.
      • Teleportation distance - 10 meters.
        Cooldown - 8 sec

      Sorcerer's mark - Ultimate (E)

      • Allows you to select ultimate characters that are on the enemy team.
      • The choice is given 5 seconds, after which, if not chosen, it will be randomly selected.

      Ult sound voice (Enemy/Self): Laughs, Ult sound voice (Enemy/Self) characters you/enemy have/has chosen
      Ult sound voice (Friendly): You better move away Ult sound voice (Friendly) characters ally has chosen


      Cards

      Weapon/Armor:

      1. Excited Spirit
        Increase your Movement Speed by [5/10/15/20/25%] for 5 sec after killing fireball.
      2. Knowledge of the Fallen
        Kills reduce all active cooldowns by [10/20/30/40/50%]
      3. The Vault
        Increase your maximum Ammo by [1/2/3/4/5]
      4. Intangibility
        Increase your maximum Health by [30/60/90/120/150]

      Poisonous skull:

      1. Piranha spirits
        When hit, vampirism appears on [2/4/6/8/10%]
      2. Curses of deception
        Reduce the Cooldown of Poisonous skull by [0.3/0.6/0.9/1.2/1.5] seconds
      3. Soul bleeding
        Regenerate [1/2/3/4/5] ammo per hit.
      4. Fear of mortals
        Reduce enemy movement speed by [2/4/6/8/10]%

      Soul Absorber:

      1. High voltage
        When in someone else's skins, your speed increases by [3/6/9/12/15]%
      2. A meal of spirits
        While the ability is active, you take less damage by [20/40/60/80/100]%
      3. Suppression
        After activating the ability, the enemy deals [3/6/9/12/15]% less for 3 seconds
      4. Rush of spirit
        After activating the ability, damage resistance increases by [2/4/6/8/10]% for 5 seconds

      Hand moving:

      1. Flight of the soul
        Heals you for [50/100/150/200/250] after using Hand moving
      2. Evil Reborn
        Increase your Movement Speed by [6/12/18/24/30]% after using Hand moving
      3. Sorcerer of movement
        Reduce the Cooldown of [0.4/0.8/1.2/1.6/2] sec
      4. Flesh from spirits
        After activating the ability, damage resistance increases by [4/8/12/16/20] for 3 seconds.

      Talents

      1.Fiery souls
      No reloading, infinite use, but will be reduced to 600 damage per hit.
      2.Abduction exchange
      You can become someone even without killing the victim, but the duration of being in someone else's skin has been reduced to 5 seconds.
      3. Soul teleportation
      Teleportation becomes instantaneous and teleportation distance increases to 15 meters.


      Voice lines

      Champion Selection

      1. Thang Sun

      Introduction

      1. Doomsday has come again. I will determine the fate of mortals and this time no one can stop me.
      2. The Paladins and Magistrate. The Abyss and Darkness. They don't know that killing each other makes my job easier.

      Item Purchased

      1. I won't need them in the future, but for now ... I'll take it.
      2. Strange mortals. Why are they selling their powers for money? Even for the best, though.
      3. Previously, for such power they were ready to kill their own mother, but now what? Even a homeless person can buy it. I wonder why the world is still alive.

      Kill Taunt

      1. Everyone has betrayed you, even your master. Join me and I promise to fulfill your retribution. (Androxus)
      2. Breathe deeply in the last moments, my friend, before your soul is mine... Forever. (Buck)
      3. Fool. Your ego will kill your ambition and yourself. (Corvus)
      4. Go back to your master, dog. (Raum)
      5. You could be my best student and rule the world together. What wasted potential. (Seris)
      6. If you become my ally and do not listen to the voice in your head, I can give whatever you want. (Vora)
      7. You will help me with the amulet and you can do with this elf as you want. (Varicus) (My created character)
      posted in Community Creations
      StalkerZom
    • Liulfr - Monolith Hunter

      Name: Liulfr
      Title: Hunter of the Wilderness (Before), Monolith Hunter (Now)
      Race: Human (Former), Transformed (Enslaved)
      Faction: Neutral
      Group: Frost Legion
      Role (Class): Damage
      HP (Health Points): 2200
      He looks something like this: He is dressed in hunting warm clothing, which is torn due to a fight with fanatics (when he was not yet enslaved). The hood is made of wolf skins and has the head of a wolf, and the face is covered with a mask that covers from nose to chin (Menpo).


      Lore (Frost Legion): A group of insane murderers and religious fanatics who worship the Monolith, a crystal of unknown origin. It is not known whether they worship because of religious beliefs or were enslaved by this crystal, or perhaps the Monolith is a hallucination and in fact the fanatics worship the God of Frost - Eugel, one of the few surviving ancient elementals.

      The legion's structure is unusual. Instead of titles and titles, they have a different device. Legion recruits have the lowest rank, are treated as pets, and are referred to as dogs or other animals, depending on the past of the enslaved. If he / she survives and follows orders, then the legion is perceived by the fighter as a brother/sister. Brother/Sister - legionaries of the middle rank, they obey the orders of the Older brother/older sister, the commander of the legions. At the same time, they are subordinate to Father/Mother, important members of the legion (important doctor, general, fighter trainer, and other permanent members of the legion). The most important is Monolith, it gives orders to "fathers and mothers" to "older children", and they - to "younger". Although the legionnaires are mostly human, there are other races, but they are mostly enslaved mercenaries, merchants, bandits who are fugitives from justice, and travelers.

      The Legion kills anyone who dares to enter their territory. Some kill quickly, others die horribly, and the fanatics punish them severely, as heretics who do not deserve a quick death. Moreover, there are those who are caught, but are not going to be executed, the fanatics enslave the prisoners, and they become one of the soldiers of the legion. Only a few were not killed and enslaved, the survivors tried to convince the rulers to fight the legion, but the survivors were considered crazy and refused to listen to them.

      Few people know about the existence of the Legion, but no one knows about their goals, so most of the inhabitants of the realm consider them fiction. The legionaries have a goal: to send all inhabitants of the realm to the "true path", and those who resist, destroy the "heretics".


      Lore (Liulfr):
      Life before the Legion
      Liulfr was born into a poor family in a hunter village, his mother is a doctor, and his father is a magician, and also has an younger brother, Dagfinn.

      Since childhood, his father taught him magic, but he was bored, because he did not like magic. Most of all, Liulfr wanted to be a hunter like his grandfather. However, his father forced him to learn magic, he believes that magic can help at the most important moment, and then Liulfr began to learn ice magic. After he passed the exam on ice magic, then his father takes him to a friend and this friend turned out to be a hunter. The father talked to a friend about his son's desire to become a hunter, and the friend agreed and began to train Liulfr.

      The hunter talked about hunting, how to hunt animals, and what skins you can earn good money on. He also often takes Liulfr so that he understands how to hunt. He began training as a hunter at the age of 12 and completed training by almost 21, during which time Liulfr learned disguise, accurate archery, good dagger skills, and basic hunter skills.

      When Liulfr became a hunter, he began hunting animals and then selling their skins to earn money for his family. He decided not to marry, unlike his brother. Dagfinn became a doctor, that is, he followed the path of his mother and helped everyone in need, either hunters, tourists, merchants, or even military personnel who decided to make a trip. His brother married a girl who turned out to be the daughter of a hunter. When his brother's daughter was born, he rarely spoke to him, although they spoke little to each other, one treating the wounded and the other hunting animals.

      When Liulfr became aware of the new weapons for hunting, he decided to go there for weapons. Arriving there, he decided to buy a double-barreled shotgun and ammunition for it. Although firearms were common throughout the realm, they had only just appeared in places far away from the big cities. Everyone in the village was surprised by Liulfr's new weapon and wanted to see how it fired. Liulfr decided to show how he shoots with a shotgun. When he fired, most of them were frightened by the shot, one saying that it is better to get rid of him, and others - it is better to leave him to hunt better.

      After the show, he went deer hunting. Uses a double-barreled shotgun along the trajectory of the bow shot. Hiding, shoots the deer from a distance, but it misses and drops the shotgun, falling to the ground. He gets up, picks up the shotgun, and is displeased. Instead of throwing away or selling the shotgun like the old hunters do, he decided to practice shooting with it. First, the residents were scared every time there was a shot, but over time, they got used to it.
      Hunters neighbors were unhappy that his shotgun was scaring the animals they were going to hunt. Thanks to the shotgun, Liulfr gained popularity and fame in the village. Some residents respect it, others envy it, and others hate it (least of all). In general, the haters often started a fist fight with him.

      Once, when he was successfully hunting a deer, he accidentally met a merchant, Liulfr immediately realized that he was in trouble and decided to save him. The hunter puts the deer meat next to the wolves and when they smelled the smell, the wolves ran after it and started fighting for the meat. Meanwhile, Liulfr points out to the merchant that it is necessary to bypass them and go to him. When he reached the hunter, the merchant thanked him for saving him and called himself Lycus. Liulfr takes him to his house and Lucus tells his story about how he got here and why he came. For his rescue, he offered the hunter to be a partner: for the sale of animal skins, he gives part of the income for this. At first, Liulfr wanted to refuse, because he does not want to receive in return, but because of the circumstances that are now happening (At night, before meeting with the merchant, he learned that his brother's daughter is ill and his brother is saving money for her treatment. The hunter agrees to help, but due to the small number of animals for 2 months, he spends more money than he earns.), he agrees.

      Lucus has gone back to the big cities to sell skins, and he doesn't return to the savior until a month later. Liulfr and Lucus split the proceeds of the sale in half, then the merchant leaves, telling them where to find him. Until the age of 27, Liulfr worked for Lucus, i.e. the hunter gets the skins of animals, and then gives the skins to the merchant.

      After that, Liulfr spoke to Lucus so that he could rest, but the merchant asked instead for a doctor who could help him and his guards. Dagfinn, when he heard that a merchant was going to hire him, was not happy, because he would have to distance himself from his daughter and he didn't trust his brother. Liulfr promised him to take care of her, then Dagfinn leaves to work for Lucus, until they see each other again.

      The quarrel of the brothers came when Dagfinn's wife came to Liulfr to feel her husband's love, because Dagfinn is often busy with the treatment of the sick and wounded, that he sometimes does not even come home, and if he passes, he does not communicate much with his wife. Despite the fact that Liulfr tried to persuade her. However, he could not persuade her and spent the night with him. When Dagfinn found out, he was angry with his wife and his brother. Because of this, the brothers began to feud (Dagfinn hates Liulfr more than the other way around). And a couple of months after the beginning of the dispute, his wife disappeared in an unknown direction, Dagfinn began to accuse Lyulfr of her disappearance, and he replies that he does not know where she herself went and considers it a treacherous act to accuse his brother of something he did not do.

      Before the hunter goes to them, he gave up hunting and began to care for her as his own daughter. Liulfr remembered his ice magic only after his brother's daughter asked him to tell her his story (how he studied, why he did not decide to become a magician like his father, and to be a hunter like his grandfather). He shows her the magic of ice and utilizes all of the spells that he remembered.

      Liulfr took care of her until a letter came unexpectedly from the merchant. It says that Lucus is waiting for him to earn money, and also has a couple of guards and a doctor. For the first two days, Liulfr continued to care for his brother's daughter and looked for someone to replace him, and it turned out to be an old hunter who had not been able to hunt for a long time. The old hunter, Teacher Liulfr, agreed to help, he asked where he was going. Liulfr replies that he needs to help a friend. Liulfr leaves his native village, which is slowly but surely dying out due to the lack of people willing to live in a cold climate and a low birth rate.

      Meeting with fanatics
      Liulfr had been walking towards him along the familiar road for about a month. When Liulfr came to a merchant he knew, Lucus. The merchant is guarded by several mercenaries, one of them has a sniper rifle, the second was a magician, and all the others have bows and swords. The sniper was a dwarf, but the identity of the magician is unknown, because the hunter could not see his face and the magician hid it from him. The dealer himself has a gun, although he admitted that he never fired a shot. The doctor who is helping one of the mercenaries turns out to be Dagfinn, Liulfr's brother. He was not happy about this meeting. Dagfinn tells his brother that he would rather leave, as he does not want to see him. A fight between the brothers would have started if the merchant hadn't intervened. He told everyone that they should calm down and leave the arguments later.

      The caravan goes to the city to sell something and buy necessary goods, such as clothing, food, etc. However, when they reached the middle of the road, they were attacked by the legion. The number of attackers exceeds the defenders by 4-8 times. When fanatics noticed that Liulfr was using ice magic, they thought he was lost and had chosen "wrong path". Dagfinn was the only one who was not killed or captured, because he left the mercenaries, the merchant, and his brother to their fate.

      Fanatics take Liulfr, Lucas, and mercenaries who survived the defense to their lair. Most of the prisoners are sent to the cage, the rest - to the Monolith. A small number of prisoners were forcibly and painfully turned into legion soldiers, one of them being Liulfr. Fanatics carry Lucus out of the cage and carry him to the place of execution. When the merchant spots Liulfr, he asks for his release, but the hunter was under control and obeys the orders of the "fathers and mothers".

      Legionnaire
      "Fathers and Mothers" gave him a task to test Liulfr's ability to follow orders. The initial tast were of the following type: hunting wolves, hunting another animals, etc. After completing simple tasks for him, Liulfr gets a new mission. If he kills an outsider and brings proof, he becomes a "brother" in the legion. Liulfr finds a stranger, hides in the snow, and thus merges with nature. When a stranger is at gunpoint with a shotgun, the hunter shoots him and kills him. Liulfr then takes the evidence and takes it to the Legion base.

      After the hunter brought the evidence, they gave him a new task. Liulfr, along with the other Legion soldiers, head to a nearby village to expand the Frost Legion's territory. It turns out that legion is attacking hunter's village, but hunter himself does not remember this place. Hunter began to remember this place only after the attack, but the memories were quickly suppressed.

      The last mission, which ended in failure and Liulfr was punished for it, was to find and neutralize the enemies. The number of those who dared to come to the legion's territory is unknown, but it is known that one of them was more like a huge worm. This mission was led by Father Hamburg, mentor of Liulfr. Hamburg's squad came across them while outsiders were fighting each other. On one side are two humans and dog, and on the other - a huge worm and an elf. The legionaries began to attack them, which was difficult for darkness and soldiers with dog. Mission ended in failure, with everyone killed except Liulfr. The hunter returned to base wounded and tortured. All fathers and mothers considered it a disgrace to be a legionnaire, only thing that can restore a reputation is death or "Suicide Legion". This legion is served by those who have received corrective punishment instead of execution. They had one motto: "We are fighting for the Monolith, we are dying for the Monolith!".

      Liulfr knows that no one from this legion has yet left alive, but he does not despair and remains loyal to the legion.


      Abilities:
      Passive: hunter's flair - The hunter can find out the location of the victim up to 8 meters away, if victim has less than 60% hp and hunter stands in one place for 3 seconds. The backlight lasts for 5 seconds. (when highlighting the enemy, only hunter will get the location)

      Double-barreled shotgun - Primary attack
      The hunter's old shotgun can kill not only his prey, but also the enemy who decides to attack.

      • Damage: Maximum damage - 1100
      • Ammo: 2 buckshot
      • Acts as weapon attack
      • Range weapon
      • Reload: Every 1 buckshot = 1,15 seconds

      Ice Shot - First ability
      Instead of bullets, it shoots shards of ice that hit at any distance.

      • Damage: 500
      • Cooldown: 10 seconds

      Frost dagger - Second ability (Q)
      Hunter takes out an ice dagger and throws enemy, thereby causing damage and slowing enemy down a little.

      • Deals 600 damage per hit
      • Slows down the enemy by 10%
      • Cooldown: 12 seconds

      Ice Wave - Third ability (F)
      Hunter turns into a wave of ice that moves at his will, and after that the wave explodes and the hunter returns to his appearance.

      • Speed increased by 40%
      • Duration of the ability - 5-6 seconds
      • Cooldown: 8 seconds

      Grip of the Legion - Ultimate (E)
      The hunter fires a large projectile that deals damage and freezes enemies when it explodes.

      • Completely immobilizes the enemy (can't move, shoot, or use abilities).
      • Deals 750 damage per hit
      • Duration of freezing - 7 seconds
      • Distance of the freeze - 6-8 meters

      Talents:

      1. Double departure
        The double-barreled shotgun now fires two barrels in one shot, thus dealing huge damage. However, total damage is reduced to 1900 damage.
      2. Frost strike
        Ice Wave will now deal damage to the enemy, on collision (200 hp) and on wave explosion (500 hp, blast distance - 3 meters).
      3. Hunting Season
        If an enemy was singled out by the hunter, hunter gains 15% vampirism on enemy that was detected by the hunter's flair.

      Cards:
      Card №1 - Increases the maximum amount of health by (50/50) hp
      Card №2 - Reload speed increases by (8%/8%) for killing an enemy. (Cooldown – 15 seconds)
      Card №3 - Movement speed increases by (5%/5%) if the HP is less than 40%
      Card №4 – Reduce your active Cooldowns by (10%/10%) when you get an Elimination
      Card №5 - Each enemy hit by Presence reduces Ice shot’s Cooldown by (0.6/0.6) seconds
      Card №6 - Hitting an enemy with Ice Shot reduces the Cooldown of Ice Wave by (0.5/0.5)seconds
      Card №7 - Heal for (50|50) hp for each enemy hit with Ice Shot
      Card №8 - Reduce the Cooldown of Ice Shot by (0.6/0.6) seconds
      Card №9 - Hitting an enemy with Frost dagger reduces the Cooldown of Ice Shot by (0.5/0.5)seconds.
      Card №10 - Increase the deceleration from the Ice Dagger by (2%/2%)
      Card №11 - Increase the deceleration time by (0.3/0.3) seconds
      Card №12 - Increase your Movement Speed by (5%/5%) for 5 seconds, if there were hits on the enemy with an Ice Dagger
      Card №13 - Heal for (50/50)hp every 1 seconds while using Ice Wave
      Card №14 - Increase your Damage Resistance by (5%/5%) for 3 seconds after using Ice Wave
      Card №15 - Increase the duration of Ice Wave by (0.4/0.4) seconds
      Card №16 - Ice Wave Movement Speed increased by (5%/5%)

      posted in Community Creations
      StalkerZom