@DaddyOoker said in kinda new, coming from ow:
How is it dead?
well, in overwatch we have 17 offensive heroes with an extreme damage output, we have 7 tanks(half of them have no barriers, and the other half hasn't enought barriers to hold out all the damage uotput) and 6 healers, almost half of them are barely viable, so, lets say 5 viable healers and 5 viable tanks(and from here, you can see that something is wrong)
there are very few maps, too many dps and not enought halers/tanks(and the variety as tank/healer is really nonexistent), then, we get the hero/map bans, so, 1 or 2 out of 6 helaers/7 tanks get banned, they made fun of us for a long time, making us believe that more healers/tanks would come, yet, we get the umpteenth dps hero( btw, we get like 1-2 new heroes per year.... i should say... "we used to get")
so, ow in short is:
extreme toxicity level in every match, no tank/support variety, the healers and tanks category gets "choked" by the developerts itselfs purposely because they only care about the dps playerbase, playing the healer/tank role is extremely unfun and ungrateful,, because dps players always use you as a scapegoat to hide the fact that they are incompetent, so, if the team lose, it's your fault, you play the same map over and over again, there is no balance at all, every changes they made is just nosense, buff and nerfs are just made randomly,..and cherry on top, they just abandoned us players, just because they arent able to properly fix that game, and to "milk" more money from the ""fans"" by making a future update that is clearly a dlc , but they're disguising it as a "new game....and that is"overwatch 2"
and thats the full story.