Replying to the reposition point, I don’t put Luna on point so she’s never out in the open I use life link and I keep Luna around corners with me so she can help keeping me alive I also use Luna for moonlight regeneration, with this new nerf Luna is dying a lot more and is hindering my play style and in my opinion making it way to easy for people to cancel out Io’s ability (Luna/Guardian Spirit) entirely. I get that pocketing is an issue but so is Jenos and Corvus I don’t often see Io being an issue if so cauterise does exist and Io is semi easy to kill anyways which means Luna dies with it.
Posts made by Xuale
RE: Io Nerf Opinion
Io Nerf Opinion
The combination of bulldozer, cauterise and lunas nerfed health makes Luna obsolete and almost seems unfair. Bulldozer can easily kill Luna on its own, cauterise gives Io the inability to heal Luna at all and the nerfed health just makes all of this way to easy. Reverting Luna health changes makes Lunas survivability a little higher making it more balanced for Io players, Luna already gets shredded by the enemy team giving her 3k health is ridiculous to say the least. Needing to max out the feral strength card means that for example her moonlight generation cards need to be lowered which means less healing overall but cauterise being cheaper already means less healing this issue doesn’t need to add to this one. In conclusion please just give Luna back her original health.